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Does the caster know if sending worked?
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<blockquote data-quote="TYPO5478" data-source="post: 3438204" data-attributes="member: 37531"><p>Interesting analysis, evilbob. Although I fear you may be in danger of dropping dead due to iocaine powder poisoning. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>If we consider magic as analogous to technology (a dangerous proposition, I know), a telephone call is the most accurate comparison I can think of. Imagine I try to call you on the phone. If you answer the phone, I can infer a few things with some degree of certainty:</p><ul> <li data-xf-list-type="ul">That you are most likely alive</li> <li data-xf-list-type="ul">That you are capable of responding</li> <li data-xf-list-type="ul">That you are in the vicinity of your phone (wherever that happens to be)</li> </ul><p>If you don't answer the phone, I won't know the reason I didn't get through (maybe you didn't hear it or didn't feel like answering it, maybe there was interference with our signals, maybe you actually <em>aren't</em> alive, maybe you dropped your phone in the toilet...). But I will absolutely know that I didn't reach you.</p><p></p><p>It shouldn't be difficult to extend this reasoning to <em>sending</em>. Obviously there may be some discrepancies in analogy. For example, some spells specify that they are fooled by things like polymorph or illusion magic. If there is more than one viable recipient for <em>sending</em>, perhaps the spell fails. Perhaps all possible recipients receive it. Maybe one is chosen at random.</p><p></p><p>I'm not looking to use the spell to be able to determine identity (or even existence). But I think that a caster should be able to determine, on some simple, basic level, whether the spell actually passed a message from himself to another creature or not.</p><p></p><p>Of course none of this gets into the question of familiarity. Exactly <em>how</em> familiar does one have to be with the recipient for <em>sending</em> to even work?</p></blockquote><p></p>
[QUOTE="TYPO5478, post: 3438204, member: 37531"] Interesting analysis, evilbob. Although I fear you may be in danger of dropping dead due to iocaine powder poisoning. ;) If we consider magic as analogous to technology (a dangerous proposition, I know), a telephone call is the most accurate comparison I can think of. Imagine I try to call you on the phone. If you answer the phone, I can infer a few things with some degree of certainty: [list] [*]That you are most likely alive [*]That you are capable of responding [*]That you are in the vicinity of your phone (wherever that happens to be) [/list] If you don't answer the phone, I won't know the reason I didn't get through (maybe you didn't hear it or didn't feel like answering it, maybe there was interference with our signals, maybe you actually [I]aren't[/I] alive, maybe you dropped your phone in the toilet...). But I will absolutely know that I didn't reach you. It shouldn't be difficult to extend this reasoning to [I]sending[/I]. Obviously there may be some discrepancies in analogy. For example, some spells specify that they are fooled by things like polymorph or illusion magic. If there is more than one viable recipient for [I]sending[/I], perhaps the spell fails. Perhaps all possible recipients receive it. Maybe one is chosen at random. I'm not looking to use the spell to be able to determine identity (or even existence). But I think that a caster should be able to determine, on some simple, basic level, whether the spell actually passed a message from himself to another creature or not. Of course none of this gets into the question of familiarity. Exactly [I]how[/I] familiar does one have to be with the recipient for [I]sending[/I] to even work? [/QUOTE]
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