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Does the D&D brand depend on a RPG?
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<blockquote data-quote="Mark CMG" data-source="post: 3476483" data-attributes="member: 10479"><p>Just to explore this statement a bit, I think times have changed rather radically in regard to how much real pressure a company can exert to promote changing over to a new edition. Ten, fifteen, twenty years ago it was actually much harder, or seemingly so, for most people to get even core materials for older editions. You might happen to know someone who had given up hobby gaming an had a box of stuff they didn't want or stumble across a book or two at a used bookstore or garage sale but finding a large selection even at a decent sized gamestore was hit and miss. New people would come to the hobby and find the most available materials were the most recent editions of games. People replacing their books or who had been non-buyers in games where the people who owned the books moved away or went to college might finally start spending money would primarily have just the newest editions of thier chosen games available. Nowadays you do a quick search online, make an electronic payment, and have boxes of gaming materials from almost any system in any edition on your doorstep the next day if you like. I do not think games have the same level of built-in obsolescence they once had and that makes pushing new editions a much harder sell.</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 3476483, member: 10479"] Just to explore this statement a bit, I think times have changed rather radically in regard to how much real pressure a company can exert to promote changing over to a new edition. Ten, fifteen, twenty years ago it was actually much harder, or seemingly so, for most people to get even core materials for older editions. You might happen to know someone who had given up hobby gaming an had a box of stuff they didn't want or stumble across a book or two at a used bookstore or garage sale but finding a large selection even at a decent sized gamestore was hit and miss. New people would come to the hobby and find the most available materials were the most recent editions of games. People replacing their books or who had been non-buyers in games where the people who owned the books moved away or went to college might finally start spending money would primarily have just the newest editions of thier chosen games available. Nowadays you do a quick search online, make an electronic payment, and have boxes of gaming materials from almost any system in any edition on your doorstep the next day if you like. I do not think games have the same level of built-in obsolescence they once had and that makes pushing new editions a much harder sell. [/QUOTE]
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