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*Pathfinder & Starfinder
Does the Fireball spell expand in a narrow corridor?
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<blockquote data-quote="focallength" data-source="post: 2301420" data-attributes="member: 30199"><p>tell me about it I got pratically strung up by my toes because I have some bug that highlights a few words in all of my posts, and they link to some weird web pages. So now Im a troll...<shrugs></p><p> </p><p>Anyway, yes it streamlines the game because I for one dont want to count out the squares from a fireball cast in a hallway. Also a fire with no combustion or ignition or fuel will not just roar along a hallway consuming everything in its path, it will Flash out to its maximum range (which is decided by numerous factors) and the maximum "flash" range of a "fire ball" is a 20' radius. Its not a flame thrower, its not a wall of fire bieing fueled, its not following a fuel source down the corridor,its not a exploding fuel truck which is a fireball that is consuming a fuel source, its burning oxygen, which again is "flash" when the oxygen is burned out (in a matter of seconds) the fire dies because it is missing one of the three points a fire needs to survive. Then when its flashed out it begins to catch fire to combustables in its area of affect. So I for one in a game do not want to make roles for everysingle little thing to see if it caught fire, thats why the designers decided that only magical fire has a chance to catch items on fire, simplicity. </p><p> </p><p>Now for you claim of utter crap, a little bit of knowledge would tell you that a fire ball is a flash fire and would in fact behave in much the same manner as described in the 3.5 version of the spell.</p><p> </p><p>So think of it this way a wizard says I cast fireball, but whats really happening is hes combusting all the oxygen in a 20' radius. which is much different than lighting a molitav cocktail or blowing up a fuel source. When the oxygen is gone so is the fire.</p></blockquote><p></p>
[QUOTE="focallength, post: 2301420, member: 30199"] tell me about it I got pratically strung up by my toes because I have some bug that highlights a few words in all of my posts, and they link to some weird web pages. So now Im a troll...<shrugs> Anyway, yes it streamlines the game because I for one dont want to count out the squares from a fireball cast in a hallway. Also a fire with no combustion or ignition or fuel will not just roar along a hallway consuming everything in its path, it will Flash out to its maximum range (which is decided by numerous factors) and the maximum "flash" range of a "fire ball" is a 20' radius. Its not a flame thrower, its not a wall of fire bieing fueled, its not following a fuel source down the corridor,its not a exploding fuel truck which is a fireball that is consuming a fuel source, its burning oxygen, which again is "flash" when the oxygen is burned out (in a matter of seconds) the fire dies because it is missing one of the three points a fire needs to survive. Then when its flashed out it begins to catch fire to combustables in its area of affect. So I for one in a game do not want to make roles for everysingle little thing to see if it caught fire, thats why the designers decided that only magical fire has a chance to catch items on fire, simplicity. Now for you claim of utter crap, a little bit of knowledge would tell you that a fire ball is a flash fire and would in fact behave in much the same manner as described in the 3.5 version of the spell. So think of it this way a wizard says I cast fireball, but whats really happening is hes combusting all the oxygen in a 20' radius. which is much different than lighting a molitav cocktail or blowing up a fuel source. When the oxygen is gone so is the fire. [/QUOTE]
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Does the Fireball spell expand in a narrow corridor?
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