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General Tabletop Discussion
*Dungeons & Dragons
Does the killer DM exist?
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<blockquote data-quote="Stormonu" data-source="post: 8330254" data-attributes="member: 52734"><p>Yep, played in one's game back in the 80's (1st level characters facing black dragons and 8th level antipaladins, went about as well as you'd expect...), and have had correspondence with a couple DMs who were unabashed killer DMs who were completely adversarial with their players - ended up adopting one of the DMs play groups, who never went back to the old DM. </p><p></p><p>In the last instance, the players came to my table completely paranoid and on the defensive, ready to kill each and every NPC before the inevitable betrayal and who swore by 10' poles and sending henchmen in first at swordpoint to spring the inevitable killer traps. By the end of the first session, after no betrayals and a straightforward dungeon with some easily (at their level of paranoia) avoidable traps, they started to "calm down" and open up to actual RPing. By the third session, they were really getting into it - which was when the old DM showed up to see what was going on, tried to give me some "pointers", and the <em>group</em> told him to bugger off.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8330254, member: 52734"] Yep, played in one's game back in the 80's (1st level characters facing black dragons and 8th level antipaladins, went about as well as you'd expect...), and have had correspondence with a couple DMs who were unabashed killer DMs who were completely adversarial with their players - ended up adopting one of the DMs play groups, who never went back to the old DM. In the last instance, the players came to my table completely paranoid and on the defensive, ready to kill each and every NPC before the inevitable betrayal and who swore by 10' poles and sending henchmen in first at swordpoint to spring the inevitable killer traps. By the end of the first session, after no betrayals and a straightforward dungeon with some easily (at their level of paranoia) avoidable traps, they started to "calm down" and open up to actual RPing. By the third session, they were really getting into it - which was when the old DM showed up to see what was going on, tried to give me some "pointers", and the [i]group[/i] told him to bugger off. [/QUOTE]
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Does the killer DM exist?
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