Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Does the KotS Half-Elf Cleric need fixing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kouk" data-source="post: 4379308" data-attributes="member: 55992"><p>It is definitely built "suboptimally," but not a <em>terrible</em> character. All the pregens used the standard ability array as opposed to point buy (except the downloadable tiefling warlord) so that would allow some more customization/optimization were you to use that.</p><p></p><p>We haven't used the pregens more than one session before we made our own characters, but looking at it a few things jump out at me:</p><p></p><p>This is mostly a ranged, or, "lazer" cleric as people call it. The character focuses mostly on ranged Wisdom-based spells.</p><p></p><p>The level 1 encounter power is counter to what he is built for, as it is a melee power, and that character has much less chance to hit with it than other powers he might have chosen. However, it's the only encounter power that can grant healing surges besides the healing word at that level.</p><p></p><p>It has a lot of Charisma, but that does little for it. All the Charisma is doing is letting him push Undead farther when using Turn, but you don't really need them to go that far. He could easily change his Charisma and Strength (Base 13 STR switched with Base 14 Charisma). That would give him another bonus to hit and more damage, which could help.</p><p></p><p>The lack of the half-elf power is a big deal I think, more options are always great.</p><p></p><p>The level 2 feat is a bit unimpressive. The bonuses are always helpful, but a player would probably choose something else first.</p><p></p><p></p><p>I would recommend setting aside time in your next session for everyone to make their own characters. It can really help to know what you can do, know that you built yourself for certain things, and have a bit more connection to the characters, and you're bound to learn some more of the rules that way.</p><p></p><p>As an aside, if you were curious about how the pregens differ from the core rulebooks, you can check this thread: <a href="http://forums.gleemax.com/showthread.php?p=16165243#post16165243" target="_blank">http://forums.gleemax.com/showthread.php?p=16165243#post16165243</a></p></blockquote><p></p>
[QUOTE="kouk, post: 4379308, member: 55992"] It is definitely built "suboptimally," but not a [I]terrible[/I] character. All the pregens used the standard ability array as opposed to point buy (except the downloadable tiefling warlord) so that would allow some more customization/optimization were you to use that. We haven't used the pregens more than one session before we made our own characters, but looking at it a few things jump out at me: This is mostly a ranged, or, "lazer" cleric as people call it. The character focuses mostly on ranged Wisdom-based spells. The level 1 encounter power is counter to what he is built for, as it is a melee power, and that character has much less chance to hit with it than other powers he might have chosen. However, it's the only encounter power that can grant healing surges besides the healing word at that level. It has a lot of Charisma, but that does little for it. All the Charisma is doing is letting him push Undead farther when using Turn, but you don't really need them to go that far. He could easily change his Charisma and Strength (Base 13 STR switched with Base 14 Charisma). That would give him another bonus to hit and more damage, which could help. The lack of the half-elf power is a big deal I think, more options are always great. The level 2 feat is a bit unimpressive. The bonuses are always helpful, but a player would probably choose something else first. I would recommend setting aside time in your next session for everyone to make their own characters. It can really help to know what you can do, know that you built yourself for certain things, and have a bit more connection to the characters, and you're bound to learn some more of the rules that way. As an aside, if you were curious about how the pregens differ from the core rulebooks, you can check this thread: [URL]http://forums.gleemax.com/showthread.php?p=16165243#post16165243[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Does the KotS Half-Elf Cleric need fixing?
Top