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Does the Monk class stink?
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<blockquote data-quote="WizarDru" data-source="post: 837007" data-attributes="member: 151"><p>Speaking from experience, I can tell you that you imagine incorrectly. At 6th level, what happens? Second iterative attack. Suddenly, That +14 just went to a +9. Flipping open the MM to the first CR 5/6 creature and I find the Acherai, with an AC of 20. The first hit has a 30% chance of failure, and the second attack has a 55% chance of failure. Now, here comes the monk, who flanks and aids the attack. Now the first hit has a 10% chance of failure, and the second iterative attack has a 35% chance of failure (or to restate, alone:70%/45% versus 90%/65%). If you don't think that the barbarian could use that, I don't know what to tell you.</p><p></p><p>As levels increase, so does the monk's versatility. And don't underestimate the monk's ability to SURVIVE. Good saves are a necessity at high levels, where everything has spell-like abilities that can be a party's doom. A monk with a ring of spellstoring loaded with a dim door or teleport can turn out to be the party's best hope for survival or escape.</p><p></p><p></p><p></p><p>That would be <em>"I take a 5 foot step and cast cure light wounds on the monk."</em> This has got to be one catastrophically stupid troll, even for his breed. I realize they "launch themselves into combat without hesitation, flailing wildly at the closest opponent", but if a barbarian puts a great-axe into my back, the monk usually I can't hit usually gets ignored, in favor of the man-thing that hurt me. And again, if you're willing to risk the pain (and if you want to be a fighter, you're going to have to take it), then aiding another makes the Troll's AC 14 while flanked. That raises the barbarian's chance of success to 90-95%, depending of 5th or 6th level (and it ain't getting higher than 95%). Once it's down, who cares if it regenerates?</p><p></p><p>And this is another case of me wondering where the monk's faults appear to lie. Earlier in the thread, someone states that the monk's AC is terrible, and always will be. Down here, you have an "ultra-high AC". This just reinforces my perception about the monk's vulnerabilty to campaign-specific styles.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 837007, member: 151"] Speaking from experience, I can tell you that you imagine incorrectly. At 6th level, what happens? Second iterative attack. Suddenly, That +14 just went to a +9. Flipping open the MM to the first CR 5/6 creature and I find the Acherai, with an AC of 20. The first hit has a 30% chance of failure, and the second attack has a 55% chance of failure. Now, here comes the monk, who flanks and aids the attack. Now the first hit has a 10% chance of failure, and the second iterative attack has a 35% chance of failure (or to restate, alone:70%/45% versus 90%/65%). If you don't think that the barbarian could use that, I don't know what to tell you. As levels increase, so does the monk's versatility. And don't underestimate the monk's ability to SURVIVE. Good saves are a necessity at high levels, where everything has spell-like abilities that can be a party's doom. A monk with a ring of spellstoring loaded with a dim door or teleport can turn out to be the party's best hope for survival or escape. [b][/b] That would be [i]"I take a 5 foot step and cast cure light wounds on the monk."[/i] This has got to be one catastrophically stupid troll, even for his breed. I realize they "launch themselves into combat without hesitation, flailing wildly at the closest opponent", but if a barbarian puts a great-axe into my back, the monk usually I can't hit usually gets ignored, in favor of the man-thing that hurt me. And again, if you're willing to risk the pain (and if you want to be a fighter, you're going to have to take it), then aiding another makes the Troll's AC 14 while flanked. That raises the barbarian's chance of success to 90-95%, depending of 5th or 6th level (and it ain't getting higher than 95%). Once it's down, who cares if it regenerates? And this is another case of me wondering where the monk's faults appear to lie. Earlier in the thread, someone states that the monk's AC is terrible, and always will be. Down here, you have an "ultra-high AC". This just reinforces my perception about the monk's vulnerabilty to campaign-specific styles. [/QUOTE]
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