Does The New Edition Raise Your Houserulling Interest?

Scribble

First Post
I find myself lately wanting to play around with house ruling a lot more lately... I don't know if the Announcement of 4e has anything to do with it, or what.
 

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I was actually in the process of breaking open 3.5 for a total overhaul - more skill points, plenty of the stuff Mearls has written (inspiration from Iron Heroes included) and Monte's house rules tossed in, and heavily inspired by the Ultimate Classes once hosted on the WotC boards - when 4e was announced. There's a niggling voice in my head that says "Do that instead of obsessively reading rumors", matter of fact. Particularly as an unnamed dread grows.
 

I've been on a houseruling / alternate system spree since the announcement. I'm experimenting with low-levels of magic items, action points, vitality/wounds, and a few others. I'm not trying to replicate what I think 4E will look like, I just figure if 3.5's days are numbered, why not go "all-out" and try some of that crazy stuff I've always wanted to try.
 

Scribble said:
I find myself lately wanting to play around with house ruling a lot more lately... I don't know if the Announcement of 4e has anything to do with it, or what.

No. I have always been a house ruler regardless of system . For DND, I don't use a lot of WOTC source material outside of UA, MMI-II, FF, and, eventually, the dedicated monster type books. I tend to use both third party supplements and my own creation to tailor the game to my tastes. For example, I use Green Ronin's Psychic's Handbook instead of the XPH, maneuvers from the Book of Iron Might rather than Bo9S, several class variants, rewritten classes, and rewritten domain lists.
 

Simia Saturnalia said:
Particularly as an unnamed dread grows.

That's just the stirring of Great Cthulhu as he senses another presidential election season coming around.

One of these aeons.... yessss, one of these aeons....

:eek:
 

Not yet. I expect any 3.X games I still have running after launch will incorporate parts of 4E, but my current house rules work fine.

As for 4E, I'll need to read the rules, see how they work, and see how they work in play before I make any changes. I remember one of my players talking about what he'd heard and what we should change about 3E the day I introduced my group to it. I was flabbergasted. How do you change something before you even know how it works?
 


Scribble said:
I find myself lately wanting to play around with house ruling a lot more lately... I don't know if the Announcement of 4e has anything to do with it, or what.
Just the opposite. I was actually leaving for vacation when 4e was announced, and part of my vacation plan* had been to take some time to re-write the spell system so that it was per-encounter balanced. The 4e announcement pretty much sucked all the wind out of those sales.
 


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