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General Tabletop Discussion
*Pathfinder & Starfinder
Does the Summoner even need spells?
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<blockquote data-quote="Henry" data-source="post: 5838640" data-attributes="member: 158"><p>You suggestions would make it a class I wouldn't want to play because, as you said, one dismissal, and the Summoner is pretty silly. Take a fighter's main weapon away, and he's still a pretty dangerous dude with a backup weapon or improvised one; send a spell-resistant critter against a wizard, and he has other spells to circumvent it, or he can support the other PCs so that they can get rid of the creature; take a cleric's holy symbol, and he can still totally rock heavy armor and a hard-punching weapon. One class feature being the sole thing a class gets just makes a weak, undesirable class. That's why so few anti-magic zones exist in modules -- you don't want to make the wizard a commoner. Same thing with summoner, take his eidolon and spells away and he's screwed.</p><p></p><p>By the same token, you could make his evolution points more flexible, which would help, but the tone of the class would change - he becomes a shapeshifter/metamorph, not a conjuration master.</p></blockquote><p></p>
[QUOTE="Henry, post: 5838640, member: 158"] You suggestions would make it a class I wouldn't want to play because, as you said, one dismissal, and the Summoner is pretty silly. Take a fighter's main weapon away, and he's still a pretty dangerous dude with a backup weapon or improvised one; send a spell-resistant critter against a wizard, and he has other spells to circumvent it, or he can support the other PCs so that they can get rid of the creature; take a cleric's holy symbol, and he can still totally rock heavy armor and a hard-punching weapon. One class feature being the sole thing a class gets just makes a weak, undesirable class. That's why so few anti-magic zones exist in modules -- you don't want to make the wizard a commoner. Same thing with summoner, take his eidolon and spells away and he's screwed. By the same token, you could make his evolution points more flexible, which would help, but the tone of the class would change - he becomes a shapeshifter/metamorph, not a conjuration master. [/QUOTE]
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Does the Summoner even need spells?
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