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*Pathfinder & Starfinder
Does the swordmage marking power suck?
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<blockquote data-quote="korjik" data-source="post: 5085047" data-attributes="member: 56755"><p>This pretty much sums up the problems I have that cause this thread. Swordmage marking works quite a bit differently than the marking abilities of any of the other defenders. The 'on a hit' and the 'until used on another' are the biggest differences. It is the only permanent mark, and the only one that trips on hit instead of on attack.</p><p> </p><p>I did point out that SM are good at harassing arty/controllers/bosses from a distance. It just seems to me that it is a bit off on how the mark works. At only close 2, you have to get pretty close to use it in the first place, and it seems to me that you could end up stuck near the marked guy quite easily, making harassment at range irrelevant.</p><p> </p><p>Then there is the fact that teleporting next to someone in the back of the monsters could be a really good way to end up surrounded and hacked to bits. Avoidable if you are clever, but lethal if you are not.</p><p> </p><p>I also thing that the *one* problem is prolly the biggest. When DMing, I dont remember the marks, and when playing, most of the time the players dont remember the -2 either. That is probably the first thing that needs to be adressed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="korjik, post: 5085047, member: 56755"] This pretty much sums up the problems I have that cause this thread. Swordmage marking works quite a bit differently than the marking abilities of any of the other defenders. The 'on a hit' and the 'until used on another' are the biggest differences. It is the only permanent mark, and the only one that trips on hit instead of on attack. I did point out that SM are good at harassing arty/controllers/bosses from a distance. It just seems to me that it is a bit off on how the mark works. At only close 2, you have to get pretty close to use it in the first place, and it seems to me that you could end up stuck near the marked guy quite easily, making harassment at range irrelevant. Then there is the fact that teleporting next to someone in the back of the monsters could be a really good way to end up surrounded and hacked to bits. Avoidable if you are clever, but lethal if you are not. I also thing that the *one* problem is prolly the biggest. When DMing, I dont remember the marks, and when playing, most of the time the players dont remember the -2 either. That is probably the first thing that needs to be adressed. :) [/QUOTE]
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Does the swordmage marking power suck?
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