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Does the TV scifi paradigm need to change?
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<blockquote data-quote="Kesh" data-source="post: 1302425" data-attributes="member: 1308"><p>Without giving too much away:</p><p></p><ol> <li data-xf-list-type="ol"><strong>Plot & Character Driven</strong> - Screw 'monster of the week' and 'this looks/sounds cool'. People need characters they can connect with to care about, and a reason for things to be happening that makes sense.</li> <li data-xf-list-type="ol"><strong>Light on the Tech-speak</strong> - No one really cares how communicators work, unless you want to show why they <em>aren't</em> working in a situation. Same with many other elements of sci-fi... don't geek out on the audience, but don't talk down to them either.</li> <li data-xf-list-type="ol"><strong>Epic Storytelling</strong> - I'm a sucker for a good epic. I want a beginning, middle and an end... not just to an episode, but to a season or a series. Take me from A to B to C. Just don't assume that your audience has seen A when you get to C... a slight problem with shows like <em>Babylon 5</em>.</li> <li data-xf-list-type="ol"><strong>Entertain the Audience!</strong> - Let's face it, we're not watching these shows to be enlightened or to learn physics. We want to be entertained. Sometimes that means making us laugh or cry, feel shocked or amazed. Sometimes that's brilliant gun battles, and others it's listening to a character spill their soul to another person. It's celebrating humanity's achievements and wincing at our worse natures. Make the audience want to know what happens next, because they're loving the roller coaster ride.</li> </ol><p></p><p>I want to tell a story. One that shows people life through a slightly fantastic mirror. Show them wonders of imagination, against the backdrop of human triumph and frailty.</p><p></p><p>I want to make a science fiction show that's about humanity first, technology second. The starship is merely a vehicle for my tale.</p></blockquote><p></p>
[QUOTE="Kesh, post: 1302425, member: 1308"] Without giving too much away: [list=1] [*][b]Plot & Character Driven[/b] - Screw 'monster of the week' and 'this looks/sounds cool'. People need characters they can connect with to care about, and a reason for things to be happening that makes sense. [*][b]Light on the Tech-speak[/b] - No one really cares how communicators work, unless you want to show why they [i]aren't[/i] working in a situation. Same with many other elements of sci-fi... don't geek out on the audience, but don't talk down to them either. [*][b]Epic Storytelling[/b] - I'm a sucker for a good epic. I want a beginning, middle and an end... not just to an episode, but to a season or a series. Take me from A to B to C. Just don't assume that your audience has seen A when you get to C... a slight problem with shows like [i]Babylon 5[/i]. [*][b]Entertain the Audience![/b] - Let's face it, we're not watching these shows to be enlightened or to learn physics. We want to be entertained. Sometimes that means making us laugh or cry, feel shocked or amazed. Sometimes that's brilliant gun battles, and others it's listening to a character spill their soul to another person. It's celebrating humanity's achievements and wincing at our worse natures. Make the audience want to know what happens next, because they're loving the roller coaster ride. [/list] I want to tell a story. One that shows people life through a slightly fantastic mirror. Show them wonders of imagination, against the backdrop of human triumph and frailty. I want to make a science fiction show that's about humanity first, technology second. The starship is merely a vehicle for my tale. [/QUOTE]
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