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General Tabletop Discussion
*Dungeons & Dragons
Does the world exist for the PCs?
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<blockquote data-quote="Tony Vargas" data-source="post: 7613254" data-attributes="member: 996"><p>Well, is the game an exercise in creating a story about the PCs, or a story about the world? If the former, the world exists for the PCs to have their adventures in. If the latter, the PCs exist as a medium by which the players experience the world & it's story.</p><p></p><p>Kinda up to the DM, really. Nothing about 5e (nor the classic game, IMHO) really tilts it one way or the other. 3e & 4e were very player-oriented, so could be seen as favoring PC-centric approaches. The more a game emphasizes setting detail and metaplot*, the more it leans in the direction of PCs as windows for the player audiences. (In the context of D&D, only Dragonlance might be accused of that, I think - though I've never payed a lot of attention to published settings, so maybe I missed scads of metaplot somewhere else?)</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>* a term that had to be invented to describe how campaign-invasive official WWGS-authored events in the oWoD setting became towards the end.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7613254, member: 996"] Well, is the game an exercise in creating a story about the PCs, or a story about the world? If the former, the world exists for the PCs to have their adventures in. If the latter, the PCs exist as a medium by which the players experience the world & it's story. Kinda up to the DM, really. Nothing about 5e (nor the classic game, IMHO) really tilts it one way or the other. 3e & 4e were very player-oriented, so could be seen as favoring PC-centric approaches. The more a game emphasizes setting detail and metaplot*, the more it leans in the direction of PCs as windows for the player audiences. (In the context of D&D, only Dragonlance might be accused of that, I think - though I've never payed a lot of attention to published settings, so maybe I missed scads of metaplot somewhere else?) * a term that had to be invented to describe how campaign-invasive official WWGS-authored events in the oWoD setting became towards the end. [/QUOTE]
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