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General Tabletop Discussion
*Dungeons & Dragons
Does the world exist for the PCs?
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<blockquote data-quote="jgsugden" data-source="post: 7613460" data-attributes="member: 2629"><p>Stand where you feel you must, but you are wrong. There are a lot of examples that contradict your belief. </p><p></p><p>And, btw - Critical Role was a standard D&D campaign before it was a show, and Mercer has noted that - for the most part - his deisgn philiosophy for the campaign is substantially the same.</p><p></p><p>I've logged at least 10K hours playing RPGs and easily another 15K preparing for them/message boarding/etc... Your view that a game tailored to a party of PCs where the setting is tailored to those PCs can't be amazingly good and is inherently inferior to a world created agnostic to the existence of those PCs for the purpose of creating a great game.... well it just does not add up. </p><p></p><p>D&D is an RPG. A Role Playing Game. Characters play a role in a story. The game is at its best when the story is the best - and the best stories are not ones in which the main characters don't fit into the story - they're best when the PCs have stakes in the story and PERSONAL motivations. This is incredibly true in RPGs.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7613460, member: 2629"] Stand where you feel you must, but you are wrong. There are a lot of examples that contradict your belief. And, btw - Critical Role was a standard D&D campaign before it was a show, and Mercer has noted that - for the most part - his deisgn philiosophy for the campaign is substantially the same. I've logged at least 10K hours playing RPGs and easily another 15K preparing for them/message boarding/etc... Your view that a game tailored to a party of PCs where the setting is tailored to those PCs can't be amazingly good and is inherently inferior to a world created agnostic to the existence of those PCs for the purpose of creating a great game.... well it just does not add up. D&D is an RPG. A Role Playing Game. Characters play a role in a story. The game is at its best when the story is the best - and the best stories are not ones in which the main characters don't fit into the story - they're best when the PCs have stakes in the story and PERSONAL motivations. This is incredibly true in RPGs. [/QUOTE]
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Does the world exist for the PCs?
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