Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Does the world exist for the PCs?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ovinomancer" data-source="post: 7614146" data-attributes="member: 16814"><p>Oh, I disagree (I know, in this thread it's shocking!). If the players are involved in world generation, then their PCs are already hooked into the world from the start -- they've helped build it to challenge their PCs. Again, this takes a system that actively challenged fundamental PC build choices so that the world continues to evolve in play to challenge the PCs, and D&D is not one of these systems. If your experience is D&D or similar heavily GM driven games, you probably lack the exposure to these techniques and an understanding of how they work. This isn't a slight, nor is it even a bad thing -- it's just a different thing. It's not better (or worse), just different. These games work in a fundamentally different way that games like D&D work, and they can produce very deep and very involved worlds that are, literally, built around the PCs during play. </p><p></p><p>Now, for D&D games? Yeah, you can't really build a game around the PCs. There's no supporting mechanics to make this work, and the system doesn't have any way to engage in this kind of play. D&D requires prep and GM worldbuilding as a fundamental building block. If you try to do otherwise, the system fights you and you'll either have a bad time or end up tossing the system out when it gets in the way and just make it up as you go (which can be awesome, but requires the right table).</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7614146, member: 16814"] Oh, I disagree (I know, in this thread it's shocking!). If the players are involved in world generation, then their PCs are already hooked into the world from the start -- they've helped build it to challenge their PCs. Again, this takes a system that actively challenged fundamental PC build choices so that the world continues to evolve in play to challenge the PCs, and D&D is not one of these systems. If your experience is D&D or similar heavily GM driven games, you probably lack the exposure to these techniques and an understanding of how they work. This isn't a slight, nor is it even a bad thing -- it's just a different thing. It's not better (or worse), just different. These games work in a fundamentally different way that games like D&D work, and they can produce very deep and very involved worlds that are, literally, built around the PCs during play. Now, for D&D games? Yeah, you can't really build a game around the PCs. There's no supporting mechanics to make this work, and the system doesn't have any way to engage in this kind of play. D&D requires prep and GM worldbuilding as a fundamental building block. If you try to do otherwise, the system fights you and you'll either have a bad time or end up tossing the system out when it gets in the way and just make it up as you go (which can be awesome, but requires the right table). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Does the world exist for the PCs?
Top