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General Tabletop Discussion
*Dungeons & Dragons
Does this fairly eliminate Attacks of Opportunity?
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<blockquote data-quote="nnms" data-source="post: 6150792" data-attributes="member: 83293"><p>When someone approaches you to attack, there's a list of common things to do. Block and counter attack, step forward off the line and attack. Back up off the line of attack. The answer is pretty much never "I take it and attack back". What actually works will be a matter of timing, skill and other factors.</p><p></p><p>I was assuming that you'd always defend to some degree even if you didn't spend actions on it and then actions spend on it were like taking "fight defensively" and "total defense" in 3.x/Pathfinder.</p><p></p><p>The reason I separated sprint from a triple move is that it takes a particular approach to running when you want to get close to top human speed. I'd rather make movex3+sprint modifier = top human speed so that in order to reach the speeds of a champion athlete, you're doing something very different than just hustling here and there as you fight and defend. You have to go into "sprint mode" or something like that.</p><p></p><p>I think we might be taking this idea of 3 actions around + use them in other people's turns to make AoOs and going in different directions. Here's an example of play to illustrate what I'm thinking:</p><p></p><p>Orc1: Gets up off the bench, grabs his short bow, nocks an arrow.</p><p>Orc2: Also gets up, draws weapons and advances</p><p>Fighter: Advances, defensive action, attacks orc2: rolls dice+skill vs orc's skill. does damage, kills Orc2.</p><p>Orc3: Charges Fighter (move.move.attack) attack fighter: rolls dice+skill vs Fighter's skill + defense bonus for action spent defending, barely hits, Fighter's armour blocks most of the damage</p><p></p><p>In the above, the figther's bonus to defend himself would last until he goes again. Similarly, had he instead saved an action, the moment the orc came next to him, he could have attacked or done a block maneuver, but the opportunity to take an overall defensive posture had passed at that point.</p><p></p><p>How do you see it working out in game for what you're thinking?</p></blockquote><p></p>
[QUOTE="nnms, post: 6150792, member: 83293"] When someone approaches you to attack, there's a list of common things to do. Block and counter attack, step forward off the line and attack. Back up off the line of attack. The answer is pretty much never "I take it and attack back". What actually works will be a matter of timing, skill and other factors. I was assuming that you'd always defend to some degree even if you didn't spend actions on it and then actions spend on it were like taking "fight defensively" and "total defense" in 3.x/Pathfinder. The reason I separated sprint from a triple move is that it takes a particular approach to running when you want to get close to top human speed. I'd rather make movex3+sprint modifier = top human speed so that in order to reach the speeds of a champion athlete, you're doing something very different than just hustling here and there as you fight and defend. You have to go into "sprint mode" or something like that. I think we might be taking this idea of 3 actions around + use them in other people's turns to make AoOs and going in different directions. Here's an example of play to illustrate what I'm thinking: Orc1: Gets up off the bench, grabs his short bow, nocks an arrow. Orc2: Also gets up, draws weapons and advances Fighter: Advances, defensive action, attacks orc2: rolls dice+skill vs orc's skill. does damage, kills Orc2. Orc3: Charges Fighter (move.move.attack) attack fighter: rolls dice+skill vs Fighter's skill + defense bonus for action spent defending, barely hits, Fighter's armour blocks most of the damage In the above, the figther's bonus to defend himself would last until he goes again. Similarly, had he instead saved an action, the moment the orc came next to him, he could have attacked or done a block maneuver, but the opportunity to take an overall defensive posture had passed at that point. How do you see it working out in game for what you're thinking? [/QUOTE]
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Does this fairly eliminate Attacks of Opportunity?
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