Does this make sense, (Moncton people stay out)

Torment

First Post
ok, so someone (haven't really decided who yet... ) decides to make a pact with a really really powerful demon-lord (still don't know who... this is just in the working stage). In exchange for retardedly big amounts of power, he offers up the souls of everyone on the current prime material plane.

So demon-lord decides that the best way to harvest all these souls is to basicly take the prime material and "attach it" to the abbyss.

I'm trying to work this in my head. I just need the plot to make sense, I guess the whole consistency with the rest of the D&D cannon would be great, but not necessary.

So I have :
Motivation for dude A to make deal (he wants to win the war for his race).
Motivation for demon lord (wants a bunch of souls to torment)
Method of doing this... would... be three dimensional anchor types at the north, south and center of the world...

So yeah... any input. Brilliant ideas? You guys are seriously the best pool of imagination on the internet. I don't need it to make sense as far as D&D cannon is concerned. Just make sense to me and my players.
 

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What you're effectively doing here is having an Abyssal Lord try to claim that particular Prime sphere as another part of his Layer - or *as* his Layer if he doesn't already have one. Personally I would almost take the theme of 'infection' with this as the Lord tries to corrupt the sphere so it will slide, in its entirety, into the Abyss. It's certainly feasible.

What sort of ideas where you looking for?
 


Clueless - awesome. well I guess I wasn't really looking for ideas in particular. Just trying to get an underlying arc going in my campaign. But maybe any other things to add "to thicken the plot" as they say.

Would the devils have any interests in this. Does the power of a certain demon grow with more souls? I know the celestials would have a pretty keen interests in this.

I guess effectivelly I might be able to bring the Blood war right to the player's doorstep. They'd "love" that I'm sure.

Herobizkit - If you're ever in Moncton on a Monday night, shooot me an email jerome.levesque at gmail. I'm sure we could have a guest appearance :)
 

Well, demon lords aren't usually that big on pact-making compared to devils, although that depends on the demon, so be sure to pick one it makes sense for.

A few thoughts:

-Whoever is making this deal with a demon should be looking for power applicable somewhere other than the Prime Material, since the Prime is going to belong to the demon soon enough. What sort of power would that be? I know he wants to win the war for his race, but if his race lives on the Prime, well, they might not be too happy to learn that they're victorious but now live in the Abyss.

-How can he actually fulfill his end of the bargain? "Hey, Grazz't? Yeah, sure, I can get you all of the souls on the Prime Material. And some land in Florida..." If it's simply a matter of getting somebody to place the anchors in the right places, why haven't any demons tried this before? Maybe the mortal is the one who has discovered the method for adjoining the Prime to the Abyss, and approached the demon with this plan in exchange for power; perhaps the demon gets the Prime as his layer and in return the mortal and his people get the demon's current layer to remake as they see fit?

Certainly devils would be interested, because the Prime Material is a pretty key playing field -- one of them might even go so far as to broker a deal with the other side of the war, or find a way to subvert the anchors/ceremony so that the plane is bound to the Nine Hells rather than the Abyss. Even better, they might try to find a way to use these anchors to bind the demon's own layer to the Nine Hells.

I'd imagine that the 'loths would be quite keen to have a hand in things as well.
 

idea: demon-lord provides pact-maker with means of creating some item/spell/disease which gradually changes the alignment of everyone within range to match the demon-lords. Since time is irrelevant to the demon-lord, it simply await the eventual World-War to occur once the world's major civilizations have become CE since the deceased souls will become his upon death; avoiding the consequences of the world's gods blaming him.

depending on how many parties you are running, the PCs could be:
- discovering why their god's followers are changing alignments en-masse
- working for the pact-maker unaware his "cure" is actually the cause
- working for the demon-lord to disrupt the pact-maker's plan so he doenst have to payoff
- working for an unrelated Power who discovered and stole the plot, planting "cures" which change the afflicted to HIS alignment
- fighting for any country during the World-War (or establishing their own country during the fog-of-war while the nation's leaders are busy) unaware of the greater metaplot
 



My last campaign had a similar storyline to it. Basically, the PCs (this was 9 years ago in real time) were witness to the summoning of a Demon Lord into the prime material plane (the game world) and had simply vansihed fpr parts unknown. After 8 years had passed I felt comfortable that the players (and their characters) pretty much forgot aboiut the Demon Lord and had returned to their lives of adventure. Just last year, I brought the Lord back to the fore front and it was discovered that he was using all of this time to weaken the "veil" between the material plane and his level of the Abyss. At first they would encounter random tears in the veil where demons were streaming forth. Soon, it was becoming a world wide epidemic that forced all of the races to unite to defeat this all encompassing threat. It turned out to become a pretty epic ending (thanks Heroes of Battle) that ended with the PCs having to face the big bad demon and seal the rifts that were created.

I'm not sure if that's what you're looking for (I know it lacks specifics) but if you want more info, just PM me.

Also, I'm in Halifax.
 


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