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Does this sound like a compelling/workable encounter?
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<blockquote data-quote="Eltab" data-source="post: 7337281" data-attributes="member: 6803337"><p>Some ideas, not in any particular order:</p><p></p><p>- For simplicity, have the fire spread at Initiative = 0.</p><p>- Fire can spread perpendicular to the wind, or along with the wind, or any angle in between, but not towards the wind.</p><p>- When you kill a fire goblin, that square catches fire immediately.</p><p>- Using a Cold attack on a square will put out the fire in that square. (Is there a zone Cold cantrip or 1st-level spell, to clear multiple squares?) Likewise things involving Water put out fires.</p><p>- A PC could create a firebreak by cutting down everything in a square. This is a full-round action (do nothing else - not even move). This takes a big bladed melee weapon to accomplish.</p><p>- Use existing rules - maybe <em>fog cloud</em>? - for the smoke. Smoke spreads at a speed of 1 or 2, moving only downwind.</p><p>- A Bard can use Bardic Performance to get the civilians to form a bucket brigade, with no further ado.</p><p>- The farmer might not appreciate <em>thunderwave</em> in the middle of his field - unless the area was already on fire.</p><p>- Casting <em>bane</em> on a fire goblin could put its fire out instead of the normal effects.</p><p>- Let your PCs come up with clever ways to use their spells in this situation, creating some kind of effect instead of doing HP damage. (Do tell them they can try.)</p></blockquote><p></p>
[QUOTE="Eltab, post: 7337281, member: 6803337"] Some ideas, not in any particular order: - For simplicity, have the fire spread at Initiative = 0. - Fire can spread perpendicular to the wind, or along with the wind, or any angle in between, but not towards the wind. - When you kill a fire goblin, that square catches fire immediately. - Using a Cold attack on a square will put out the fire in that square. (Is there a zone Cold cantrip or 1st-level spell, to clear multiple squares?) Likewise things involving Water put out fires. - A PC could create a firebreak by cutting down everything in a square. This is a full-round action (do nothing else - not even move). This takes a big bladed melee weapon to accomplish. - Use existing rules - maybe [I]fog cloud[/I]? - for the smoke. Smoke spreads at a speed of 1 or 2, moving only downwind. - A Bard can use Bardic Performance to get the civilians to form a bucket brigade, with no further ado. - The farmer might not appreciate [I]thunderwave[/I] in the middle of his field - unless the area was already on fire. - Casting [I]bane[/I] on a fire goblin could put its fire out instead of the normal effects. - Let your PCs come up with clever ways to use their spells in this situation, creating some kind of effect instead of doing HP damage. (Do tell them they can try.) [/QUOTE]
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Does this sound like a compelling/workable encounter?
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