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Does this sound like an Über caster to you?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 3276124" data-attributes="member: 19675"><p>My DMs would beg to differ.</p><p></p><p></p><p></p><p>My DM's are generally disinclined to do things like that. A recent campaign opened up to 3.5 Core books- I asked to play a Warmage. I'm playing a Sorcerer.</p><p></p><p>Even if the PC did have access to turning Elementals, for instance, the PC wouldn't have the core power to turn undead removed or altered. The DMs simply wouldn't do that. Think I'm kidding? As I've already stated, I tried to have the Hide in Shadows, Move Silently, and other abilities of the original 2Ed version of this PC limited to wilderness only- but the DM wouldn't. I doubt that modifiying Turn Undead would be allowed either.</p><p></p><p>So, the first player to lose a PC due (in part) to the priest not turning undead and attempting to shift the combat odds will ask "Why didn't you turn undead- your PC is a Priest, right?" I'd respond "Yes- he doesn't turn undead, though." "Is he a Druid?" would come the next question, to which I'd answer "No." If I prevaricate, they'll try to pin me down- "He's a divine caster- meaning Cleric, Druid, Paladin, or Ranger- which is it?" If the answer is either Cleric or Paladin, then I get accused of being a jerk or worse for not using the power to turn undead.</p><p></p><p>That's what I meant about hard feelings at the table- its not the PCs being aware of the priest's abilities, its the <em>players,</em> including the DM who factors in the PC's ability to turn undead into his encounters.</p><p></p><p> </p><p></p><p>Not quite- I dismissed 3.x Druids because of the rejection of them in 2Ed (for the level restriction involving combat) that, while absent in 3.X, probably held over as a mental idea of "The class didn't work before so it won't work now..." <em>combined</em> with my apparent misrememberance of Shapeshifting in the Kalevala- like I said, I simply don't recall that much of it, and that is apparently an incorrect perception.</p><p></p><p>To be clear- I'm pretty lenient as a DM- HRs, tweeks & 3rd party stuff are all part of games I run. (Heck, even in 1 & 2Ed, I used Judge's Guild and HERO elements in my games for certain things.) I figure anything I allow a PC to do can be done by an NPC, so the game stays balanced.</p><p></p><p>Most of my fellow Player-DMs are not so open minded. No PrCls outside of the DMG...assuming any PrCls are allowed. No base classes outside of Core. No Unearthed Arcana, Psionics etc. Feats & Spells outside of the Core (WoTC only- no Paizo or any other 3rd party sources) approved on a case by case basis, and then only rarely. Alternative/HR are minimum- RAW carries the day for classes & races- what is interpreted is interaction of spells & feats or other odd interactions, and most of that is campaign-specific.</p><p></p><p>Only a couple of them besides me even run 3.5.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3276124, member: 19675"] My DMs would beg to differ. My DM's are generally disinclined to do things like that. A recent campaign opened up to 3.5 Core books- I asked to play a Warmage. I'm playing a Sorcerer. Even if the PC did have access to turning Elementals, for instance, the PC wouldn't have the core power to turn undead removed or altered. The DMs simply wouldn't do that. Think I'm kidding? As I've already stated, I tried to have the Hide in Shadows, Move Silently, and other abilities of the original 2Ed version of this PC limited to wilderness only- but the DM wouldn't. I doubt that modifiying Turn Undead would be allowed either. So, the first player to lose a PC due (in part) to the priest not turning undead and attempting to shift the combat odds will ask "Why didn't you turn undead- your PC is a Priest, right?" I'd respond "Yes- he doesn't turn undead, though." "Is he a Druid?" would come the next question, to which I'd answer "No." If I prevaricate, they'll try to pin me down- "He's a divine caster- meaning Cleric, Druid, Paladin, or Ranger- which is it?" If the answer is either Cleric or Paladin, then I get accused of being a jerk or worse for not using the power to turn undead. That's what I meant about hard feelings at the table- its not the PCs being aware of the priest's abilities, its the [i]players,[/i] including the DM who factors in the PC's ability to turn undead into his encounters. Not quite- I dismissed 3.x Druids because of the rejection of them in 2Ed (for the level restriction involving combat) that, while absent in 3.X, probably held over as a mental idea of "The class didn't work before so it won't work now..." [i]combined[/i] with my apparent misrememberance of Shapeshifting in the Kalevala- like I said, I simply don't recall that much of it, and that is apparently an incorrect perception. To be clear- I'm pretty lenient as a DM- HRs, tweeks & 3rd party stuff are all part of games I run. (Heck, even in 1 & 2Ed, I used Judge's Guild and HERO elements in my games for certain things.) I figure anything I allow a PC to do can be done by an NPC, so the game stays balanced. Most of my fellow Player-DMs are not so open minded. No PrCls outside of the DMG...assuming any PrCls are allowed. No base classes outside of Core. No Unearthed Arcana, Psionics etc. Feats & Spells outside of the Core (WoTC only- no Paizo or any other 3rd party sources) approved on a case by case basis, and then only rarely. Alternative/HR are minimum- RAW carries the day for classes & races- what is interpreted is interaction of spells & feats or other odd interactions, and most of that is campaign-specific. Only a couple of them besides me even run 3.5. [/QUOTE]
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