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Does this sound like an Über caster to you?
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<blockquote data-quote="Felix" data-source="post: 3276929" data-attributes="member: 3929"><p>Then you can tell him that "99.99999%" of all priests can't <em>Fireball</em>. Or Inspire Courage. Or do the combat support actions that not being a cleric has allowed you to do. If your group discusses party roles at all, then let them know that while you're a priest, you're not filling in the Walking Band-Aid/Get Rid of Ghosts role. This is not a hard problem to solve; if a player gets pissy at you for not doing what he wanted tell him to grow up.</p><p></p><p></p><p>Other than reminding him that you can do all those things that a Sorcerer or a Bard can do that a Cleric can't.</p><p></p><p></p><p>The flaw is that you're not playing Source Material d20, you're playing DnD. Undead minions were not an element of the source material and so nothing was said as to how heroes combat them. In DnD, undead are a reality, and part of the divine connection you talk about further down thread is the ability to turn those abominations away. But because it wasn't mentioned in the material, using it in a DnD game ruins the flavor somehow. </p><p></p><p></p><p>Someone fully functional would be able to recite the rituals, know the scripture, have studied for years, and be ordained by the rest of the priesthood.</p><p></p><p>Nothing in there about having to be able to cast <em>Bless</em>.</p><p></p><p></p><p>Your commoners can detect magic and are familiar with metagame class spell lists?</p><p></p><p></p><p>So when does taking a particular character class come into all of this?</p><p></p><p>You say the priest needs to have studied.</p><p>You say the priest needs to have been trained.</p><p>You say the priest needs to take oaths.</p><p>You say the priest needs to recieve the sacrament of Holy Orders.</p><p></p><p>1. Knowledge (Religion)</p><p>2. Profession (Priest)</p><p>3. Speak Language. Come on man, anyone can take an oath. It doesn't take a divine spellcaster.</p><p>4. A ritual needs to be performed over the candidate by those already ordained. This has nothing to do with the candidate's abilities.</p><p></p><p></p><p>If the duties of a priest in DnD are to go around casting <em>Blade Barrier</em>, then you're right. Only certain classes can be "fully functional" priests.</p><p></p><p>If the duties of a priest in DnD are to protect the worshippers, guide their lives in accordance with the god's tenants, execute church policy, study and live devout and pious lives, and strive to connect one's self with the god, then any class can be a good priest.</p><p></p><p>So if what makes a priest is not acting like one, but rather casting <em>Blade Barrier</em>, then let me know and I'll leave you to your game.</p><p></p><p></p><p>Deficit of imagination.</p><p></p><p></p><p>Well, there we are. Well done.</p><p></p><p></p><p>For DMs that don't allow a character's profession to matter, I'm suprised they give every commoner ranks in Spellcraft.</p></blockquote><p></p>
[QUOTE="Felix, post: 3276929, member: 3929"] Then you can tell him that "99.99999%" of all priests can't [i]Fireball[/i]. Or Inspire Courage. Or do the combat support actions that not being a cleric has allowed you to do. If your group discusses party roles at all, then let them know that while you're a priest, you're not filling in the Walking Band-Aid/Get Rid of Ghosts role. This is not a hard problem to solve; if a player gets pissy at you for not doing what he wanted tell him to grow up. Other than reminding him that you can do all those things that a Sorcerer or a Bard can do that a Cleric can't. The flaw is that you're not playing Source Material d20, you're playing DnD. Undead minions were not an element of the source material and so nothing was said as to how heroes combat them. In DnD, undead are a reality, and part of the divine connection you talk about further down thread is the ability to turn those abominations away. But because it wasn't mentioned in the material, using it in a DnD game ruins the flavor somehow. Someone fully functional would be able to recite the rituals, know the scripture, have studied for years, and be ordained by the rest of the priesthood. Nothing in there about having to be able to cast [i]Bless[/i]. Your commoners can detect magic and are familiar with metagame class spell lists? So when does taking a particular character class come into all of this? You say the priest needs to have studied. You say the priest needs to have been trained. You say the priest needs to take oaths. You say the priest needs to recieve the sacrament of Holy Orders. 1. Knowledge (Religion) 2. Profession (Priest) 3. Speak Language. Come on man, anyone can take an oath. It doesn't take a divine spellcaster. 4. A ritual needs to be performed over the candidate by those already ordained. This has nothing to do with the candidate's abilities. If the duties of a priest in DnD are to go around casting [i]Blade Barrier[/i], then you're right. Only certain classes can be "fully functional" priests. If the duties of a priest in DnD are to protect the worshippers, guide their lives in accordance with the god's tenants, execute church policy, study and live devout and pious lives, and strive to connect one's self with the god, then any class can be a good priest. So if what makes a priest is not acting like one, but rather casting [i]Blade Barrier[/i], then let me know and I'll leave you to your game. Deficit of imagination. Well, there we are. Well done. For DMs that don't allow a character's profession to matter, I'm suprised they give every commoner ranks in Spellcraft. [/QUOTE]
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