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<blockquote data-quote="Celebrim" data-source="post: 3372239" data-attributes="member: 4937"><p>Switching out skills is something I'd usually allow, but this characters wants to add two of the better and more important skills in the game to the class list and hasn't suggested anything that he's giving up. What's more, you've already given the player a freebie (the extra bonus feat at 1st level). </p><p></p><p>Losing medium and heavy armor proficiency isn't that big of deal, and especially in the context he probably wouldn't play a character with heavy armor even if he had the proficiency. Heavy armor is often more trouble than its worth, especially in the context of adventures in the jungle, at sea, and so forth.</p><p></p><p>This player is IMO scamming you. It's not so much that what he's asking for is broken and game disrupting, its that he wants something for nothing.</p><p></p><p>At the least, in exchange for Diplomacy, Knowledge (Nobility), and Tumble, the character should be giving up Gather Info, Knowledge (Local), and Sleight of Hand, but really even that is a scam because the skills he's gaining are more important than the ones he's losing. </p><p></p><p>However, that said, as long as he made the trade, I think I'd still give the player what he wants because:</p><p></p><p>1) The Thug class strikes me as slightly underpowered.</p><p>2) The player is trying to scam you into giving him something for nothing, but provided he makes the trade (3 skills for 3 skills) and doesn't just get 3 free new skills for nothing, what he's getting is pretty slight and fairly flavorable and won't really disrupt your game. </p><p></p><p>Just make sure your players understand that as a general rule, you aren't going to let players swap skills freely and that this is a one time deal.</p><p></p><p>If the player balks at trading the three skills out, suggest that he can take a background feat ('Unusual upbringing') that adds the three skills to the class skill list of any one class of his choosing.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 3372239, member: 4937"] Switching out skills is something I'd usually allow, but this characters wants to add two of the better and more important skills in the game to the class list and hasn't suggested anything that he's giving up. What's more, you've already given the player a freebie (the extra bonus feat at 1st level). Losing medium and heavy armor proficiency isn't that big of deal, and especially in the context he probably wouldn't play a character with heavy armor even if he had the proficiency. Heavy armor is often more trouble than its worth, especially in the context of adventures in the jungle, at sea, and so forth. This player is IMO scamming you. It's not so much that what he's asking for is broken and game disrupting, its that he wants something for nothing. At the least, in exchange for Diplomacy, Knowledge (Nobility), and Tumble, the character should be giving up Gather Info, Knowledge (Local), and Sleight of Hand, but really even that is a scam because the skills he's gaining are more important than the ones he's losing. However, that said, as long as he made the trade, I think I'd still give the player what he wants because: 1) The Thug class strikes me as slightly underpowered. 2) The player is trying to scam you into giving him something for nothing, but provided he makes the trade (3 skills for 3 skills) and doesn't just get 3 free new skills for nothing, what he's getting is pretty slight and fairly flavorable and won't really disrupt your game. Just make sure your players understand that as a general rule, you aren't going to let players swap skills freely and that this is a one time deal. If the player balks at trading the three skills out, suggest that he can take a background feat ('Unusual upbringing') that adds the three skills to the class skill list of any one class of his choosing. [/QUOTE]
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