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Does "Unarmoured Defense" work with Druids who are shapechanged?
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<blockquote data-quote="KarinsDad" data-source="post: 6543264" data-attributes="member: 2011"><p>The only way to allow both rules to work is to change the AC to the bear as per Wild Shape rule and then change that AC to that of the Monk as per class rule. There are rules for humanoid AC. 10 + Dex. Monk rule overrides that rule after the fact. The humanoid Monk moves differently than a non-monk and avoids attacks. The wild shaped druid monk moves differently than a wild shaped druid non-monk and avoids attacks.</p><p></p><p></p><p></p><p>Personally, I think that if a player gives up a level of Druid spells and pushes back his Druid abilities by a level in order to boost his AC sometimes in wild shape, big deal. This is nowhere near the imbalance of some other combos. In the AC 11 vs. AC 13 example someone posted above, it means that 1 attack in 10 (or 1 encounter in 2 at best), this PC does not get hit when s/he would have. Nice, but it came at a cost.</p><p></p><p>5E multiclassing always comes at a cost. Our Ranger 2 / Wizard 3 cannot cast Fireball (amongst other limitations). But, he has a decent AC without casting Mage Armor, and uses decent weapons. Pros and cons.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6543264, member: 2011"] The only way to allow both rules to work is to change the AC to the bear as per Wild Shape rule and then change that AC to that of the Monk as per class rule. There are rules for humanoid AC. 10 + Dex. Monk rule overrides that rule after the fact. The humanoid Monk moves differently than a non-monk and avoids attacks. The wild shaped druid monk moves differently than a wild shaped druid non-monk and avoids attacks. Personally, I think that if a player gives up a level of Druid spells and pushes back his Druid abilities by a level in order to boost his AC sometimes in wild shape, big deal. This is nowhere near the imbalance of some other combos. In the AC 11 vs. AC 13 example someone posted above, it means that 1 attack in 10 (or 1 encounter in 2 at best), this PC does not get hit when s/he would have. Nice, but it came at a cost. 5E multiclassing always comes at a cost. Our Ranger 2 / Wizard 3 cannot cast Fireball (amongst other limitations). But, he has a decent AC without casting Mage Armor, and uses decent weapons. Pros and cons. [/QUOTE]
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Does "Unarmoured Defense" work with Druids who are shapechanged?
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