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General Tabletop Discussion
*Dungeons & Dragons
Does "Unarmoured Defense" work with Druids who are shapechanged?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9173451" data-attributes="member: 6790260"><p>I still don't see how any of that <em>isn't</em> the DM deciding what makes sense and what doesn't. Wild shape even explicitly says that in the text, it <em>doesn't</em> specify what does and doesn't qualify. You just quoted it yourself: "Worn equipment functions as normal, but the <strong>DM decides whether it is practical for the new form to wear a piece of equipment</strong>, based on the creature's shape and size."</p><p></p><p>That is a DM deciding what makes sense and what doesn't--what is "practical" or not. That the rules explicitly tell the DM to do so does not mean it is somehow not a DM ruling against something purely on the basis of what they think makes sense.</p><p></p><p>And, for the record, Mearls <a href="https://www.sageadvice.eu/unarmored-druid-monk/" target="_blank">said in response</a> to the question "druid multiclass monk, unarmored defense apply to wildshape? ex wolf 13 nat AC +its dex mod and druid wis mod?" with the statement, "not in my opinion - natural armor counts as armor. use higher of base 10 + mods or form AC"</p><p></p><p>So I would literally be running it exactly RAW to allow the Druid to choose <em>either</em> the form's AC or the Unarmored Defense benefit, which is what I was saying before.</p><p></p><p>Edit: In fact, this has actually been added to the official Sage Advice Compendium <a href="https://media.wizards.com/2016/downloads/DND/SA-Compendium.pdf" target="_blank">document</a>. Natural armor is one of the alternative AC calculations it lists:</p><p></p><p></p><p>Being a Monk/Druid does not entitle you to merge multiple AC calculations. However, I would be <em>quite happy</em> to work with a player so that they can build toward a Monk/Druid that can add 10+Dex mod+Wis mod+natural armor. Perhaps they can spend a feat if they wish to have things done short, simple, and sweet--though the feat would do far more than <em>just</em> allowing these things to play nicely together in 5e, since feats are supposed to be chunky. (E.g., allowing half of Monk levels, rounded up, to count as Druid levels for spellcasting; allowing half of Druid levels, rounded up, to count as Monk levels for Ki points and martial arts dice; and allowing Ki points to be exchanged for Wild Shape charges and vice-versa.) Or, they could spend money on training and/or magic items to achieve similar effects, allowing them to spend their feats elsewhere (though such magic items might need to be custom-made or reclaimed from where they were lost). <em>Or</em> they could do it through roleplay and checks, building up their new discipline over time through effort rather than through quick expenditure.</p><p></p><p>I'm cool with all of those things, because they all represent some kind of journey to a destination, using the rules themselves to express the story, and using the story to express the rules.</p><p></p><p>Edit 2, etheric boogaloo: That said, it would seem my "for the simplicity" thing is actually against the intent here, and you <em>are</em> supposed to be using the creature's own Dex and the Monk/Druid's Wis. So, having discovered my error there, I guess that's what we do, even if it makes things rather tedious to calculate at the table unless the player is well-prepared. (In my experience, that's a binary thing--either you have one of the Crazy Prepared players who knows all this stuff back-to-front with notes and all, <em>or</em> you have the far more common "uh, um, let me, uh, check the book? what page is wolf on? one sec...")</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9173451, member: 6790260"] I still don't see how any of that [I]isn't[/I] the DM deciding what makes sense and what doesn't. Wild shape even explicitly says that in the text, it [I]doesn't[/I] specify what does and doesn't qualify. You just quoted it yourself: "Worn equipment functions as normal, but the [B]DM decides whether it is practical for the new form to wear a piece of equipment[/B], based on the creature's shape and size." That is a DM deciding what makes sense and what doesn't--what is "practical" or not. That the rules explicitly tell the DM to do so does not mean it is somehow not a DM ruling against something purely on the basis of what they think makes sense. And, for the record, Mearls [URL='https://www.sageadvice.eu/unarmored-druid-monk/']said in response[/URL] to the question "druid multiclass monk, unarmored defense apply to wildshape? ex wolf 13 nat AC +its dex mod and druid wis mod?" with the statement, "not in my opinion - natural armor counts as armor. use higher of base 10 + mods or form AC" So I would literally be running it exactly RAW to allow the Druid to choose [I]either[/I] the form's AC or the Unarmored Defense benefit, which is what I was saying before. Edit: In fact, this has actually been added to the official Sage Advice Compendium [URL='https://media.wizards.com/2016/downloads/DND/SA-Compendium.pdf']document[/URL]. Natural armor is one of the alternative AC calculations it lists: Being a Monk/Druid does not entitle you to merge multiple AC calculations. However, I would be [I]quite happy[/I] to work with a player so that they can build toward a Monk/Druid that can add 10+Dex mod+Wis mod+natural armor. Perhaps they can spend a feat if they wish to have things done short, simple, and sweet--though the feat would do far more than [I]just[/I] allowing these things to play nicely together in 5e, since feats are supposed to be chunky. (E.g., allowing half of Monk levels, rounded up, to count as Druid levels for spellcasting; allowing half of Druid levels, rounded up, to count as Monk levels for Ki points and martial arts dice; and allowing Ki points to be exchanged for Wild Shape charges and vice-versa.) Or, they could spend money on training and/or magic items to achieve similar effects, allowing them to spend their feats elsewhere (though such magic items might need to be custom-made or reclaimed from where they were lost). [I]Or[/I] they could do it through roleplay and checks, building up their new discipline over time through effort rather than through quick expenditure. I'm cool with all of those things, because they all represent some kind of journey to a destination, using the rules themselves to express the story, and using the story to express the rules. Edit 2, etheric boogaloo: That said, it would seem my "for the simplicity" thing is actually against the intent here, and you [I]are[/I] supposed to be using the creature's own Dex and the Monk/Druid's Wis. So, having discovered my error there, I guess that's what we do, even if it makes things rather tedious to calculate at the table unless the player is well-prepared. (In my experience, that's a binary thing--either you have one of the Crazy Prepared players who knows all this stuff back-to-front with notes and all, [I]or[/I] you have the far more common "uh, um, let me, uh, check the book? what page is wolf on? one sec...") [/QUOTE]
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Does "Unarmoured Defense" work with Druids who are shapechanged?
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