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Does Unearthed Arcana make a DM's life harder?
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<blockquote data-quote="DMScott" data-source="post: 1440202" data-attributes="member: 11734"><p>I might be quaintly old-fashioned, but I'm kind of baffled by the notion that there are DMs who could be uncomfortable about ruling on which house rules are in effect. I have trouble believing anybody could sit behind the screen for more than a session or two and not have to make such a ruling - for the variants in the DMG, if nothing else.</p><p></p><p>So given that the great majority of DMs will have made those sorts of rulings in the past, I don't really see what the problem is - just use the same method in the future. In my group, that means we talk it over, everyone interested lays out their position, and then whoever's DMing gets the final say for what applies in his game. If anybody out there has a group that's not used to such decisions, I recommend that method.</p></blockquote><p></p>
[QUOTE="DMScott, post: 1440202, member: 11734"] I might be quaintly old-fashioned, but I'm kind of baffled by the notion that there are DMs who could be uncomfortable about ruling on which house rules are in effect. I have trouble believing anybody could sit behind the screen for more than a session or two and not have to make such a ruling - for the variants in the DMG, if nothing else. So given that the great majority of DMs will have made those sorts of rulings in the past, I don't really see what the problem is - just use the same method in the future. In my group, that means we talk it over, everyone interested lays out their position, and then whoever's DMing gets the final say for what applies in his game. If anybody out there has a group that's not used to such decisions, I recommend that method. [/QUOTE]
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