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General Tabletop Discussion
*Pathfinder & Starfinder
Does Water Breathing allow spell casting?
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<blockquote data-quote="IceBear" data-source="post: 223101" data-attributes="member: 1118"><p>Magic Rub, I was attacking Kreynolds, in case that was directed at me (which I don't think it was).</p><p></p><p>Freedom of Movement wouldn't help with the verbal component underwater if you believe that you can't speak with waterbreathing, so that's useless. My point is, you've always been able to do underwater adventuring in the previous editions with waterbreathing, but there appears to be no exisiting way to do so in 3E. Yes, I know that 3E's underwater rules are pretty much non-exisitent, which is why I fall back to 2nd Editions underwater rules which did allow you to cast spells underwater with waterbreathing. I'm fine with waterbreathing working by converting water into air as it enters your nose and mouth so you can breathe. I mean, it's not like it gives you gills, and the human body isn't built for pumping water in and out of your lungs, so that even kinda makes sense. If that's how it worked, then your mouth and nose wouldn't be filled with water and thus you could cast spells with a verbal component.</p><p></p><p>For those that want to be 3E purists, I could accept differing versions of spells that could be cast underwater. If you could breath underwater, then you can make noises underwater. Now, if those noises don't make intelligent sense, then maybe the above water version of the spell doesn't work. However, a magic missle where the verbal component was changed from "Il na verok tu" to "glub gu glub" I could buy working underwater. Again, I'm pretty sure I've seen a precedent for that in some supplement.</p><p></p><p>IceBear</p></blockquote><p></p>
[QUOTE="IceBear, post: 223101, member: 1118"] Magic Rub, I was attacking Kreynolds, in case that was directed at me (which I don't think it was). Freedom of Movement wouldn't help with the verbal component underwater if you believe that you can't speak with waterbreathing, so that's useless. My point is, you've always been able to do underwater adventuring in the previous editions with waterbreathing, but there appears to be no exisiting way to do so in 3E. Yes, I know that 3E's underwater rules are pretty much non-exisitent, which is why I fall back to 2nd Editions underwater rules which did allow you to cast spells underwater with waterbreathing. I'm fine with waterbreathing working by converting water into air as it enters your nose and mouth so you can breathe. I mean, it's not like it gives you gills, and the human body isn't built for pumping water in and out of your lungs, so that even kinda makes sense. If that's how it worked, then your mouth and nose wouldn't be filled with water and thus you could cast spells with a verbal component. For those that want to be 3E purists, I could accept differing versions of spells that could be cast underwater. If you could breath underwater, then you can make noises underwater. Now, if those noises don't make intelligent sense, then maybe the above water version of the spell doesn't work. However, a magic missle where the verbal component was changed from "Il na verok tu" to "glub gu glub" I could buy working underwater. Again, I'm pretty sure I've seen a precedent for that in some supplement. IceBear [/QUOTE]
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Does Water Breathing allow spell casting?
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