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<blockquote data-quote="cblackthorne" data-source="post: 456416" data-attributes="member: 8677"><p>True, DnD isnt perfect and no system is, but there are some systems out there that are alot better than 3rd Edition.</p><p></p><p>Ive been playing DnD since 1979 and until 3rd Edition, I never had to have gaming sessions entirely devoted to rules interpretations. WOTC took a really good system and turned into a version of Magic: The Gathering. I watched Magic players so bent on the rules get into fights at conventions because of the way the rulebooks for that game were written. Now they have done the same thing to DnD.</p><p></p><p>The feat structure is like the interrupts/instants that Magic used. This feat gives you this ability and changes this rule. But this other feat overrides your feat and changes this rule, etc....</p><p></p><p>Yes, they added alot of really cool new things to 3rd Edition. I liked the uniform stat bonuses and the new AC structure. They make alot more sense. The biggest problems were the combat rules and feats. With all the combat rules they put in along with the feats, I felt like I was playing Star Fleet Battles with swords instead of starships.</p><p></p><p>Chris</p></blockquote><p></p>
[QUOTE="cblackthorne, post: 456416, member: 8677"] True, DnD isnt perfect and no system is, but there are some systems out there that are alot better than 3rd Edition. Ive been playing DnD since 1979 and until 3rd Edition, I never had to have gaming sessions entirely devoted to rules interpretations. WOTC took a really good system and turned into a version of Magic: The Gathering. I watched Magic players so bent on the rules get into fights at conventions because of the way the rulebooks for that game were written. Now they have done the same thing to DnD. The feat structure is like the interrupts/instants that Magic used. This feat gives you this ability and changes this rule. But this other feat overrides your feat and changes this rule, etc.... Yes, they added alot of really cool new things to 3rd Edition. I liked the uniform stat bonuses and the new AC structure. They make alot more sense. The biggest problems were the combat rules and feats. With all the combat rules they put in along with the feats, I felt like I was playing Star Fleet Battles with swords instead of starships. Chris [/QUOTE]
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