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<blockquote data-quote="Wrathamon" data-source="post: 6387480" data-attributes="member: 7989"><p>I also agree with the Bad DM Good DM comments.</p><p></p><p>I have read lots of posts about the current Hoard adventure ... That adventure run by a "bad" DM makes it really a horrible adventure, but in the hands of a DM who is entertaining and knows their stuff it has a lot of value. It isnt a new DM friendly adventure. It isnt open sandbox, it's more themepark style. Where the players can find which ride they want to go on when they want, or go explore if they want to. But, if a DM isn't capable of understanding the freedom and encouraging the players to explore or make their own choices, it can fall flat and be 'railroady' </p><p></p><p>I have played in two games of it. One by a DM who is running it straight and linear and not "selling" the drama of the events and it sucks. He is running it as set pieces, not holding punches and its boring and frustrating. I am the only really experienced player and I am trying to not have a TPK each fight. For new players ... this isnt a good DM. </p><p></p><p>The second game is fantastic. Lucky for me I played in this one first. He roleplays, sets up the scenes, encourages creative thought and lets the players make the choices and when they stubble he masterfully places hints to help tease them to make a choice. The drama of each set piece provides tension and encourages us to want to play more. We care about the town. We care about our lives. The adventure has a wonderful flow. We have had tough fights, but it wasnt all the kobolds "focus firing" on the wizards first, then cleric. They told a story.</p><p></p><p>The first game, because I am an experienced player made me want to DM because I felt bad for the new players, the second, made me want to play and gave me tricks on how to be a better DM.</p><p></p><p>I think entertaining videos on youtube on How to DM by the Masters of DMing .... could be a SUPER useful tool on how to DM. But, entertaining is needed. Boring videos no one is going to watch.</p></blockquote><p></p>
[QUOTE="Wrathamon, post: 6387480, member: 7989"] I also agree with the Bad DM Good DM comments. I have read lots of posts about the current Hoard adventure ... That adventure run by a "bad" DM makes it really a horrible adventure, but in the hands of a DM who is entertaining and knows their stuff it has a lot of value. It isnt a new DM friendly adventure. It isnt open sandbox, it's more themepark style. Where the players can find which ride they want to go on when they want, or go explore if they want to. But, if a DM isn't capable of understanding the freedom and encouraging the players to explore or make their own choices, it can fall flat and be 'railroady' I have played in two games of it. One by a DM who is running it straight and linear and not "selling" the drama of the events and it sucks. He is running it as set pieces, not holding punches and its boring and frustrating. I am the only really experienced player and I am trying to not have a TPK each fight. For new players ... this isnt a good DM. The second game is fantastic. Lucky for me I played in this one first. He roleplays, sets up the scenes, encourages creative thought and lets the players make the choices and when they stubble he masterfully places hints to help tease them to make a choice. The drama of each set piece provides tension and encourages us to want to play more. We care about the town. We care about our lives. The adventure has a wonderful flow. We have had tough fights, but it wasnt all the kobolds "focus firing" on the wizards first, then cleric. They told a story. The first game, because I am an experienced player made me want to DM because I felt bad for the new players, the second, made me want to play and gave me tricks on how to be a better DM. I think entertaining videos on youtube on How to DM by the Masters of DMing .... could be a SUPER useful tool on how to DM. But, entertaining is needed. Boring videos no one is going to watch. [/QUOTE]
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