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Does WotC view the Monk class as overtuned from their perspective?
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<blockquote data-quote="tetrasodium" data-source="post: 9074691" data-attributes="member: 93670"><p>A few people downplayed monk UAD as being only worth about x or y, but all of those comparisons are dropping significant elements from the scales to make that comparison.</p><p></p><p>In d&d the gm has very little say over what the party does. To give themselves as something they can use as influence the gm needs to rely on tangible incentives for the PCs. Monk UAD & MA/Flurry/Stun/virtual immunity to ranged attackers/mobility combo strips that incentive toolbox entirely and through design makes an effort to give the player room to demand magic items in a style similar to 3.x magic item churn to replace the void of incentives. That's a huge boon that should not be ignored, especially when 5e is explicitly designed with the expectation of <em>zero</em> magic items.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9074691, member: 93670"] A few people downplayed monk UAD as being only worth about x or y, but all of those comparisons are dropping significant elements from the scales to make that comparison. In d&d the gm has very little say over what the party does. To give themselves as something they can use as influence the gm needs to rely on tangible incentives for the PCs. Monk UAD & MA/Flurry/Stun/virtual immunity to ranged attackers/mobility combo strips that incentive toolbox entirely and through design makes an effort to give the player room to demand magic items in a style similar to 3.x magic item churn to replace the void of incentives. That's a huge boon that should not be ignored, especially when 5e is explicitly designed with the expectation of [I]zero[/I] magic items. [/QUOTE]
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Does WotC view the Monk class as overtuned from their perspective?
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