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General Tabletop Discussion
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Does WotC view the Monk class as overtuned from their perspective?
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<blockquote data-quote="Staffan" data-source="post: 9178608" data-attributes="member: 907"><p>That's a good point. Part of the monk's problem is that the Fighter, and particularly the Champion, is too strong*.</p><p></p><p>The Champion is designed as the "beginner" class. Nothing fancy, just dishing out good damage. If it were a class in World of Warcraft, it'd be a class that just has an auto-attack ability, but that auto-attack deals real good DPS. And then you get the monk, where the player needs to jump through all sorts of hoops and spend limited resources just to deal damage comparable to the Champion. And then the monk player wonders "Why am I doing all that stuff just to be a worse fighter?"</p><p></p><p>That said, I don't think numerical supremacy is the way to go for the monk. If I were designing the monk from scratch, I'd probably want to make it a martial controller-type, inflicting various debuffs when hitting targets – weak ones by default, but maybe being able to spend discipline points for stronger ones.</p><p></p><p>* Relative to the monk, that is. It's still weaker than most casters.</p></blockquote><p></p>
[QUOTE="Staffan, post: 9178608, member: 907"] That's a good point. Part of the monk's problem is that the Fighter, and particularly the Champion, is too strong*. The Champion is designed as the "beginner" class. Nothing fancy, just dishing out good damage. If it were a class in World of Warcraft, it'd be a class that just has an auto-attack ability, but that auto-attack deals real good DPS. And then you get the monk, where the player needs to jump through all sorts of hoops and spend limited resources just to deal damage comparable to the Champion. And then the monk player wonders "Why am I doing all that stuff just to be a worse fighter?" That said, I don't think numerical supremacy is the way to go for the monk. If I were designing the monk from scratch, I'd probably want to make it a martial controller-type, inflicting various debuffs when hitting targets – weak ones by default, but maybe being able to spend discipline points for stronger ones. * Relative to the monk, that is. It's still weaker than most casters. [/QUOTE]
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Does WotC view the Monk class as overtuned from their perspective?
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