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Does your campaign have a theme and mood?
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<blockquote data-quote="Necrohazard" data-source="post: 1796045" data-attributes="member: 20518"><p>My campaign is an old one so it has had many a theme, and the theme really depends what part of the world you are in vs. something that has taken the world at its heart.</p><p>But to bring it to a point, I would say change. War between deities and nations, a greater push for tech in the lands as magic has become more unstable in parts of the world.</p><p>A return of the old deities less well known in this age, taking upon themselves there old roles as the more well known deities of the age are thrown down by one another or are no longer found by those who worship them. </p><p>So in many ways there is a return to the past age from the days of now, but at the same time a great push to usher in the days of the future and new ideas.</p><p>Good vs. Evil, chaos vs. order and a struggle of power between the days of now, an age that had passed and the forging of the future.</p><p></p><p>Well this is at least one part of the world, if one was to pass through a "Sea Portal" they may feel that they have walked into another world vs. just another part of the world, if it was not for all the trade ships, from there home lands.</p></blockquote><p></p>
[QUOTE="Necrohazard, post: 1796045, member: 20518"] My campaign is an old one so it has had many a theme, and the theme really depends what part of the world you are in vs. something that has taken the world at its heart. But to bring it to a point, I would say change. War between deities and nations, a greater push for tech in the lands as magic has become more unstable in parts of the world. A return of the old deities less well known in this age, taking upon themselves there old roles as the more well known deities of the age are thrown down by one another or are no longer found by those who worship them. So in many ways there is a return to the past age from the days of now, but at the same time a great push to usher in the days of the future and new ideas. Good vs. Evil, chaos vs. order and a struggle of power between the days of now, an age that had passed and the forging of the future. Well this is at least one part of the world, if one was to pass through a "Sea Portal" they may feel that they have walked into another world vs. just another part of the world, if it was not for all the trade ships, from there home lands. [/QUOTE]
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Does your campaign have a theme and mood?
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