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Does your campaign have magic shops?
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<blockquote data-quote="Jürgen Hubert" data-source="post: 1827266" data-attributes="member: 7177"><p>I think that a "magical Wal-Mart" is the wrong metaphor for magic shops; it might be a better idea to look at the modern-day arms trade for inspiration.</p><p></p><p>Getting the harmless and cheap stuff should be relatively easy, but the big stuff will be commissioned by governments and other large organizations, and if you want anything <em>dangerous</em> (items that have the potential to cause large-scale devastation, such as those that recreate area-effect combat spells, or those who make it easy to assassinate someone) and you aren't a government, you will have to deal with a large number of highly suspicious people who will milk you for what you are worth - and then try to backstab you if they think they can get away with it.</p><p></p><p>In summary: I think it <em>is</em> possible to buy powerful magic items - but the purchase will be an adventure in its own right, and the contacts and enemies the PCs have made through this purchase will last a sufficiently devious DM for a long, long time...</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 1827266, member: 7177"] I think that a "magical Wal-Mart" is the wrong metaphor for magic shops; it might be a better idea to look at the modern-day arms trade for inspiration. Getting the harmless and cheap stuff should be relatively easy, but the big stuff will be commissioned by governments and other large organizations, and if you want anything [i]dangerous[/i] (items that have the potential to cause large-scale devastation, such as those that recreate area-effect combat spells, or those who make it easy to assassinate someone) and you aren't a government, you will have to deal with a large number of highly suspicious people who will milk you for what you are worth - and then try to backstab you if they think they can get away with it. In summary: I think it [i]is[/i] possible to buy powerful magic items - but the purchase will be an adventure in its own right, and the contacts and enemies the PCs have made through this purchase will last a sufficiently devious DM for a long, long time... [/QUOTE]
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Does your campaign have magic shops?
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