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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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Does your campaign have magic shops?
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<blockquote data-quote="Henry" data-source="post: 1828014" data-attributes="member: 158"><p>Let me put it this way: One of my players RUNS a magic shop in my campaign world. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>He's specifically an artificer in the Eberron Campaign Setting, and he loves it. In fact, he refuses to play anything BUT Eberron, and finds excuses to make not to be there when we play something else, he loves that character class that much. I find it a wonderful change of pace, because I commission magic items from HIM, instead of vice versa. It's a wonderful outlet for story hooks, since he might have to quest for a rare component if he wants to fulfill a contract, and I haggle with HIM on the price, instead of him haggling with me. It may yet give him a new appreciation for merchants in my campaign world. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I have to disagree with this statement. A "dime a dozen?" If any magic items are for sale at all, they are a dime a dozen? Is this what you are saying? Even in the DMG guidelines, even most towns except for hamlets and thorps have scrolls and potions for sale, and all metropolises have a pretty fair stock. Something can still be sold widely and NOT be a dime a dozen. Suits of armor from Medieval Europe is a good example of this; full plate armor suits were available in all large cities, and even in smaller areas, if the local lord had a good armorer available with fealty to him. However, they were the magic items of their day, with any other metal armor being uncommon at best. Even still, europe had thousands of knights in mail and armor. kind of how any given magic society might have thousands of magic items total circulating at any given time. Magic items to me are less like works of art were, and more like good trained warhorses and suits of plate.</p></blockquote><p></p>
[QUOTE="Henry, post: 1828014, member: 158"] Let me put it this way: One of my players RUNS a magic shop in my campaign world. :) He's specifically an artificer in the Eberron Campaign Setting, and he loves it. In fact, he refuses to play anything BUT Eberron, and finds excuses to make not to be there when we play something else, he loves that character class that much. I find it a wonderful change of pace, because I commission magic items from HIM, instead of vice versa. It's a wonderful outlet for story hooks, since he might have to quest for a rare component if he wants to fulfill a contract, and I haggle with HIM on the price, instead of him haggling with me. It may yet give him a new appreciation for merchants in my campaign world. :) I have to disagree with this statement. A "dime a dozen?" If any magic items are for sale at all, they are a dime a dozen? Is this what you are saying? Even in the DMG guidelines, even most towns except for hamlets and thorps have scrolls and potions for sale, and all metropolises have a pretty fair stock. Something can still be sold widely and NOT be a dime a dozen. Suits of armor from Medieval Europe is a good example of this; full plate armor suits were available in all large cities, and even in smaller areas, if the local lord had a good armorer available with fealty to him. However, they were the magic items of their day, with any other metal armor being uncommon at best. Even still, europe had thousands of knights in mail and armor. kind of how any given magic society might have thousands of magic items total circulating at any given time. Magic items to me are less like works of art were, and more like good trained warhorses and suits of plate. [/QUOTE]
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