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Does your campaign have magic shops?
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<blockquote data-quote="DragonLancer" data-source="post: 1830369" data-attributes="member: 11868"><p>Exactly. Very good point, thats not all that different from mine. </p><p></p><p>Hong, just because you disagree with me, doesn't give you the option to be rude. We all have different views on the game, and I was just expressing my opinion. I was just trying to explain my view.</p><p></p><p>And as for the idea (I forget now which poster said it), that not having magic shop's destroy's game logic and feel, I really disagree. Do you really think that casters have nothing better to do than craft magic items for sale? Wizards (for example) have better things to do... studying, rivalries...etc than sit at a desk churning out items for profit. Thats taking things too contemporary. It may work in your game, and thats fine, but throughout this thread such views have been forced over others views.</p><p></p><p>I don't think it defies game logic and feel to assume that items are rare, and fairly difficult to get hold of even if the default level of the game. The idea that every soldier, nobleman, rogue, tavernkeeper and priest has magic items makes no sense, and defies logic more than my opinion.</p></blockquote><p></p>
[QUOTE="DragonLancer, post: 1830369, member: 11868"] Exactly. Very good point, thats not all that different from mine. Hong, just because you disagree with me, doesn't give you the option to be rude. We all have different views on the game, and I was just expressing my opinion. I was just trying to explain my view. And as for the idea (I forget now which poster said it), that not having magic shop's destroy's game logic and feel, I really disagree. Do you really think that casters have nothing better to do than craft magic items for sale? Wizards (for example) have better things to do... studying, rivalries...etc than sit at a desk churning out items for profit. Thats taking things too contemporary. It may work in your game, and thats fine, but throughout this thread such views have been forced over others views. I don't think it defies game logic and feel to assume that items are rare, and fairly difficult to get hold of even if the default level of the game. The idea that every soldier, nobleman, rogue, tavernkeeper and priest has magic items makes no sense, and defies logic more than my opinion. [/QUOTE]
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