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Does your campaign have magic shops?
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<blockquote data-quote="Ibram" data-source="post: 1830606" data-attributes="member: 17640"><p>because there are cheaper ways to get such things without waisting time creating a magic item, and because the sort of materials that a wizard needs rarely cost gold (or the gold used is a small part of the price).</p><p></p><p>Some wizards pay for food with the tried and true methiod: "Not setting you on fire." This methiod can also help with having a roof over ones head and having servants as most people consider not being set on fire as a good thing. Its because wizards have a reputaion for such things that even those who do not use "Not setting you on fire." would have a hard time living in a town.</p><p></p><p>Many wizards live several days travel from a town (as magic is greatly feared) and as such they usualy produce their own materials rather then just buying them from the townsfolk. If actual money is neede a wizard can always work for the local lord (this is rare however because then the lord starts getting ideas about the wizard being his servant). Gold can also be aquired from tombs/ruins looted by the wizard. After a few decades most wizards have a large amount of gold on hand, so much so that a few thousand gp is beneath their notice.</p><p></p><p>Wizards who are easy to find and take gold in exchange for magic items would quickly be swamped by requests to make such items. As well as becoming a target for robbers and rivals (who would be after his magic items as well).</p></blockquote><p></p>
[QUOTE="Ibram, post: 1830606, member: 17640"] because there are cheaper ways to get such things without waisting time creating a magic item, and because the sort of materials that a wizard needs rarely cost gold (or the gold used is a small part of the price). Some wizards pay for food with the tried and true methiod: "Not setting you on fire." This methiod can also help with having a roof over ones head and having servants as most people consider not being set on fire as a good thing. Its because wizards have a reputaion for such things that even those who do not use "Not setting you on fire." would have a hard time living in a town. Many wizards live several days travel from a town (as magic is greatly feared) and as such they usualy produce their own materials rather then just buying them from the townsfolk. If actual money is neede a wizard can always work for the local lord (this is rare however because then the lord starts getting ideas about the wizard being his servant). Gold can also be aquired from tombs/ruins looted by the wizard. After a few decades most wizards have a large amount of gold on hand, so much so that a few thousand gp is beneath their notice. Wizards who are easy to find and take gold in exchange for magic items would quickly be swamped by requests to make such items. As well as becoming a target for robbers and rivals (who would be after his magic items as well). [/QUOTE]
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