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Does your campaign have magic shops?
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<blockquote data-quote="Al" data-source="post: 1838065" data-attributes="member: 2486"><p>Whilst I can empathise with your premise, it's unfortunately this sort of non sequitur which led me to my notion of using logic to determine magical item availability in the first place. If a 3rd level character has to spend weeks going on quests, finding raw materials and venturing from place to place to find components, then finally seeking out a smith capable of crafting such a device and an iconoclastic wizard capable of imbuing - his +1 sword, it makes no sense that a dozen levels later he can just buy half a dozen off the racks for his henchmen. The inevitable question as to "Why couldn't I do that at level 3?" springs to mind. Magic shops don't have scanners to only let people of certain level buy certain items. If a +1 sword is available, it's available. Current PC level is irrelevant.</p></blockquote><p></p>
[QUOTE="Al, post: 1838065, member: 2486"] Whilst I can empathise with your premise, it's unfortunately this sort of non sequitur which led me to my notion of using logic to determine magical item availability in the first place. If a 3rd level character has to spend weeks going on quests, finding raw materials and venturing from place to place to find components, then finally seeking out a smith capable of crafting such a device and an iconoclastic wizard capable of imbuing - his +1 sword, it makes no sense that a dozen levels later he can just buy half a dozen off the racks for his henchmen. The inevitable question as to "Why couldn't I do that at level 3?" springs to mind. Magic shops don't have scanners to only let people of certain level buy certain items. If a +1 sword is available, it's available. Current PC level is irrelevant. [/QUOTE]
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