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Does your campaign have magic shops?
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<blockquote data-quote="Al" data-source="post: 1839580" data-attributes="member: 2486"><p>I don't buy this argument. Magic items aren't illegal (well, they could be, but that's an entirely different kettle of fish), are likely to be located in very obvious very upmarket parts of town (and even 3rd level PCs are going to be sufficiently wealthy to enter), and will "advertise" heavily. Anyone with any knowledge of the city *at all* should be able to find a magic shop. Moreover, if some objective test is needed, Knowledge (local) is a better approximation than a crude level-scaling system. Given how many PCs take Knowledge (local), I'd argue that a 3rd level rogue with such a skill might be *better* equipped to find magic shops than his higher level compatriots.</p></blockquote><p></p>
[QUOTE="Al, post: 1839580, member: 2486"] I don't buy this argument. Magic items aren't illegal (well, they could be, but that's an entirely different kettle of fish), are likely to be located in very obvious very upmarket parts of town (and even 3rd level PCs are going to be sufficiently wealthy to enter), and will "advertise" heavily. Anyone with any knowledge of the city *at all* should be able to find a magic shop. Moreover, if some objective test is needed, Knowledge (local) is a better approximation than a crude level-scaling system. Given how many PCs take Knowledge (local), I'd argue that a 3rd level rogue with such a skill might be *better* equipped to find magic shops than his higher level compatriots. [/QUOTE]
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