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General Tabletop Discussion
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Does Your DM Let Everyone Start With A Feat?
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<blockquote data-quote="CreamCloud0" data-source="post: 8680258" data-attributes="member: 7034710"><p>I feel like [USER=6790260]@EzekielRaiden[/USER] does have a point though about not revealing the bonus feat exists until after character creation is finished and set in place having a bit of a backhanded sting to it.</p><p>If you’re going to be excluding the ‘first-choice’ major optimisation focused feats from their selection anyway I don’t see why your players shouldn’t know what they’re going to get to choose from during the character creation process, they might see a ‘third-choice feat’ that they wouldn’t usually pick but they’re getting a choice for it now without better feats competing to be picked and it inspires them to make an entirely new character concept they hadn’t even been considering before, ‘hey i saw the linguist feat and it inspired me to make a diplomat character who travels between all the big cities translating for them’ ‘oh cool i picked chef and built their backstory around being the cook of a noble they’re trying to return to power’ instead of ‘now i wish that I’d taken the acolyte background i was considering instead of the merchant one i picked it would’ve really gone better thematically with this healer feat’</p><p></p><p>Edit: TL;DR: if you’re excluding all the really choice feats are the remaining ones they get to pick from really going to be up to the optimisation grade even if they do end up building their characters with the feats in mind?</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 8680258, member: 7034710"] I feel like [USER=6790260]@EzekielRaiden[/USER] does have a point though about not revealing the bonus feat exists until after character creation is finished and set in place having a bit of a backhanded sting to it. If you’re going to be excluding the ‘first-choice’ major optimisation focused feats from their selection anyway I don’t see why your players shouldn’t know what they’re going to get to choose from during the character creation process, they might see a ‘third-choice feat’ that they wouldn’t usually pick but they’re getting a choice for it now without better feats competing to be picked and it inspires them to make an entirely new character concept they hadn’t even been considering before, ‘hey i saw the linguist feat and it inspired me to make a diplomat character who travels between all the big cities translating for them’ ‘oh cool i picked chef and built their backstory around being the cook of a noble they’re trying to return to power’ instead of ‘now i wish that I’d taken the acolyte background i was considering instead of the merchant one i picked it would’ve really gone better thematically with this healer feat’ Edit: TL;DR: if you’re excluding all the really choice feats are the remaining ones they get to pick from really going to be up to the optimisation grade even if they do end up building their characters with the feats in mind? [/QUOTE]
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Does Your DM Let Everyone Start With A Feat?
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