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Does Your DM Let Everyone Start With A Feat?
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<blockquote data-quote="Neonchameleon" data-source="post: 8681462" data-attributes="member: 87792"><p>Why is the former a problem? Why is more variety in your character concept a problem.</p><p></p><p>And "a similar situation to the GWF barbarian finding a really cool flaming longsword"? If it is a flaming <em>longsword</em> then it is not cool for the <em>GWF</em> barbarian. It's, to use the MMO term, vendor trash. Or possibly something to go in the golfbag because the player knows that if that's the loot there'll be something that needs setting on fire.</p><p></p><p>A lot of players would rather not play level 1 for the umpteenth time <em>at all. </em>Because they've done that repeatedly in the past eight years. You'd give them an extra thing in part to apologise for putting them through level 1 once again rather than starting at level 3 where at least some of them would want to start.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8681462, member: 87792"] Why is the former a problem? Why is more variety in your character concept a problem. And "a similar situation to the GWF barbarian finding a really cool flaming longsword"? If it is a flaming [I]longsword[/I] then it is not cool for the [I]GWF[/I] barbarian. It's, to use the MMO term, vendor trash. Or possibly something to go in the golfbag because the player knows that if that's the loot there'll be something that needs setting on fire. A lot of players would rather not play level 1 for the umpteenth time [I]at all. [/I]Because they've done that repeatedly in the past eight years. You'd give them an extra thing in part to apologise for putting them through level 1 once again rather than starting at level 3 where at least some of them would want to start. [/QUOTE]
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Does Your DM Let Everyone Start With A Feat?
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