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Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
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<blockquote data-quote="Kurotowa" data-source="post: 7635486" data-attributes="member: 27957"><p>Kudos to you for doing this. What the DM chooses to give narrative attention does so much to determine what's important and what isn't in a game. For all those times when a player doesn't play a non-human any differently, how often was it because the NPCs never bring it up and the DM brushes off any attempt to play it up as a minor side detail to be handwaved before getting back to the main action? Race can only matter if the DM makes it matter.</p><p></p><p>As for the issue of fitting all the PC races options into the setting... why do you have to? Not every race has to be a significant, or even local, factor in the featured region. Maybe the race has a low population, with only a few tiny villages in a remote location. Maybe the PC is far from home, a stranger in a strange land from across the ocean. Maybe the PC is <em>really</em> far from home and isn't even native to the plane or time period. If the player and DM are able to concoct an acceptable backstory that doesn't violate the campaign concept, the sky's the limit.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 7635486, member: 27957"] Kudos to you for doing this. What the DM chooses to give narrative attention does so much to determine what's important and what isn't in a game. For all those times when a player doesn't play a non-human any differently, how often was it because the NPCs never bring it up and the DM brushes off any attempt to play it up as a minor side detail to be handwaved before getting back to the main action? Race can only matter if the DM makes it matter. As for the issue of fitting all the PC races options into the setting... why do you have to? Not every race has to be a significant, or even local, factor in the featured region. Maybe the race has a low population, with only a few tiny villages in a remote location. Maybe the PC is far from home, a stranger in a strange land from across the ocean. Maybe the PC is [I]really[/I] far from home and isn't even native to the plane or time period. If the player and DM are able to concoct an acceptable backstory that doesn't violate the campaign concept, the sky's the limit. [/QUOTE]
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Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
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