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Does Your Fantasy Race Really Matter In Game? (The Gnome Problem)
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7635533" data-attributes="member: 6802378"><p>Halflings and gnomes weren't created as PC race to play with all the classes, but they are more specialised in stealth classes, or in the case of the gnomes, illusory magic. </p><p></p><p>I see gnomes like the mixture of feys and dwarfs, not like fantasy Jews. I am Spanish, and in the first Christian century Jewish community was the 10% of the population of the Roman empire. This means if I have got Mediterranean blood, then I could have Jewish ancestors, and not only converted for the years of Catholic kings Isabel and Fernando. We suffered the tag of "dirty-blood" by the rest of European nations. </p><p></p><p>Sometimes I imagine halfling like a little version of Andalusians, people from Andalucia, the Spanish south region where I live. If I want a halfling with a comical vein, then I imagine them with the accent from Cadiz or Sevilla. (Search "Chiquito de la Calzada" in youtube). And my vision of the gnomes are like the characters of "Big Bag Theory" living in a steampunk civilization mixture of Warcraft and Pop-Pixie (spin-off of Winx cartoon). Yes, like the tinkerers from Dragonlance but more serious. </p><p></p><p></p><p>Sometimes I would like martial maneuvers like the ones from "Tome of Battle: Book of Nine Swords" to play a gnome swashbuckler or a halfling monk with a martial maneuver of super-jump to split the face of giant enemies, like in some videogames, fantasy wuxia or manganime fiction. </p><p></p><p>In the "Class Acts" article with the title "Martial Cultures" from Dragon Magazine #341 there were optional lists of racial traits to play barbarians or rangers, even as halflings, dwarves or gnomes. </p><p></p><p>Maybe gnomes and halflings need subraces with some little changes of the racial traits.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7635533, member: 6802378"] Halflings and gnomes weren't created as PC race to play with all the classes, but they are more specialised in stealth classes, or in the case of the gnomes, illusory magic. I see gnomes like the mixture of feys and dwarfs, not like fantasy Jews. I am Spanish, and in the first Christian century Jewish community was the 10% of the population of the Roman empire. This means if I have got Mediterranean blood, then I could have Jewish ancestors, and not only converted for the years of Catholic kings Isabel and Fernando. We suffered the tag of "dirty-blood" by the rest of European nations. Sometimes I imagine halfling like a little version of Andalusians, people from Andalucia, the Spanish south region where I live. If I want a halfling with a comical vein, then I imagine them with the accent from Cadiz or Sevilla. (Search "Chiquito de la Calzada" in youtube). And my vision of the gnomes are like the characters of "Big Bag Theory" living in a steampunk civilization mixture of Warcraft and Pop-Pixie (spin-off of Winx cartoon). Yes, like the tinkerers from Dragonlance but more serious. Sometimes I would like martial maneuvers like the ones from "Tome of Battle: Book of Nine Swords" to play a gnome swashbuckler or a halfling monk with a martial maneuver of super-jump to split the face of giant enemies, like in some videogames, fantasy wuxia or manganime fiction. In the "Class Acts" article with the title "Martial Cultures" from Dragon Magazine #341 there were optional lists of racial traits to play barbarians or rangers, even as halflings, dwarves or gnomes. Maybe gnomes and halflings need subraces with some little changes of the racial traits. [/QUOTE]
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