Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
[Dog Soul] Betmal - The Gate of Trishula Released
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cathix" data-source="post: 3956400" data-attributes="member: 32370"><p><img src="http://i95.photobucket.com/albums/l134/Frolich-Balsam/Dog%20Soul/trishula.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong><em>Betmal, Game of Souls</em></strong></span> is the game of the afterlife. It is a place where the souls of those who live life in the Game return once their turn is done. It is also the place where those same souls live between sessions in the Game. It is a world of potential and will, a place where anything and everything is possible if one has the time and the willpower to see it through to completion.</p><p></p><p><strong><em>The Gate of Trishula</em></strong> introduces the new <strong>4-Point System</strong> method of gaming in a comprehensive primer that covers combat, effigia, an explanation of a starting character and rules for healing. </p><p></p><p>In addition, the first four major castes are introduced:</p><p></p><p>• <strong>The Azazim</strong>, the warrior-soul who uses the power of his own will to subdue his enemies.</p><p></p><p>• <strong>The Anchorite</strong>, the hermit who through meditation and self-reflection builds the strongest armor of all – his own disbelief in others’ power.</p><p></p><p>• <strong>The Effigiati</strong>, the architect of all of Betmal’s dreams and nightmares.</p><p></p><p>• <strong>The Sekretu</strong>, the manipulator of sensation, the snake-charmer of emotion and longing.</p><p></p><p><strong><em>The Gate of Trishula</em></strong> places four starting pre-generated characters into the following scenario: </p><p></p><p>The Shon gypsies of Sahana Karana have held their vast territory for ages. Now the Despicio have come and taken half of the land for themselves, including the Gate of Trishula, a returning-place for souls coming home from the Game. It was difficult enough to watch so many comrades get taken by the Despicio and enslaved by them, but now one of their closest friends has been captured, and put to work in the nearby clockwork city, Zeitheim. If the characters don’t retrieve Aaron soon enough he may be reduced to raw quintessence in one of the horrible ergastulums.</p><p></p><p><img src="http://i95.photobucket.com/albums/l134/Frolich-Balsam/Dog%20Soul/samplemapSM.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>The fully bookmarked 162-page pdf includes a text-only rules primer, character sheets, full-color maps, plain hex grid for printing and an excerpt from the fictional piece, Blur of Shadows.</p><p></p><p>Available at RPGNow, DriveThruRPG and Your Games Now.</p></blockquote><p></p>
[QUOTE="Cathix, post: 3956400, member: 32370"] [IMG]http://i95.photobucket.com/albums/l134/Frolich-Balsam/Dog%20Soul/trishula.jpg[/IMG][FONT=Times New Roman] [B][I]Betmal, Game of Souls[/I][/B][/FONT] is the game of the afterlife. It is a place where the souls of those who live life in the Game return once their turn is done. It is also the place where those same souls live between sessions in the Game. It is a world of potential and will, a place where anything and everything is possible if one has the time and the willpower to see it through to completion. [B][I]The Gate of Trishula[/I][/B] introduces the new [B]4-Point System[/B] method of gaming in a comprehensive primer that covers combat, effigia, an explanation of a starting character and rules for healing. In addition, the first four major castes are introduced: • [B]The Azazim[/B], the warrior-soul who uses the power of his own will to subdue his enemies. • [B]The Anchorite[/B], the hermit who through meditation and self-reflection builds the strongest armor of all – his own disbelief in others’ power. • [B]The Effigiati[/B], the architect of all of Betmal’s dreams and nightmares. • [B]The Sekretu[/B], the manipulator of sensation, the snake-charmer of emotion and longing. [B][I]The Gate of Trishula[/I][/B] places four starting pre-generated characters into the following scenario: The Shon gypsies of Sahana Karana have held their vast territory for ages. Now the Despicio have come and taken half of the land for themselves, including the Gate of Trishula, a returning-place for souls coming home from the Game. It was difficult enough to watch so many comrades get taken by the Despicio and enslaved by them, but now one of their closest friends has been captured, and put to work in the nearby clockwork city, Zeitheim. If the characters don’t retrieve Aaron soon enough he may be reduced to raw quintessence in one of the horrible ergastulums. [IMG]http://i95.photobucket.com/albums/l134/Frolich-Balsam/Dog%20Soul/samplemapSM.jpg[/IMG] The fully bookmarked 162-page pdf includes a text-only rules primer, character sheets, full-color maps, plain hex grid for printing and an excerpt from the fictional piece, Blur of Shadows. Available at RPGNow, DriveThruRPG and Your Games Now. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Dog Soul] Betmal - The Gate of Trishula Released
Top