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<blockquote data-quote="frankthedm" data-source="post: 3353081" data-attributes="member: 1164"><p>Well if one keeps putting ranks into Handle Animal, young dire animals can be captured and trained. Not the same as a dog that levels up, but the reality a dog is just one more peice of equipment. Just as weapons and armor get upgraded, so do animals.</p><p></p><p>It will take some down time to train dire wolves and dire boars as mounts, but there should be more than enough of that when players are having mithral armor crafted for themselves. That is besides things like hippogryphs and Griffons which even have market values!</p><p></p><p>Monster Manual two had a dire horse {lots of room for advancement too!] and a meaty warbeast template.</p><p></p><p>Mount's AC does not go up much. That is correct. The players should have lots of spare lesser magic defense items at higher levels. If they sold of every Amulet of natural armor +2 and cashed in each ring of protection +2 they could, they deserve to have their riding feats negated by their mount being killed out from underneath them every battle. Any party that won’t spare a mage armor and other buffs for their mounts deserves the same. And for gods sake, if you can Raise your higher HD mount DO so.</p><p></p><p>I normally deride the spell compendium, but in a mount / pet heavy game, there are several spells that really help. Mass Mount, Mass Resist Energy, mass long strider and Mass Mage Armor.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 3353081, member: 1164"] Well if one keeps putting ranks into Handle Animal, young dire animals can be captured and trained. Not the same as a dog that levels up, but the reality a dog is just one more peice of equipment. Just as weapons and armor get upgraded, so do animals. It will take some down time to train dire wolves and dire boars as mounts, but there should be more than enough of that when players are having mithral armor crafted for themselves. That is besides things like hippogryphs and Griffons which even have market values! Monster Manual two had a dire horse {lots of room for advancement too!] and a meaty warbeast template. Mount's AC does not go up much. That is correct. The players should have lots of spare lesser magic defense items at higher levels. If they sold of every Amulet of natural armor +2 and cashed in each ring of protection +2 they could, they deserve to have their riding feats negated by their mount being killed out from underneath them every battle. Any party that won’t spare a mage armor and other buffs for their mounts deserves the same. And for gods sake, if you can Raise your higher HD mount DO so. I normally deride the spell compendium, but in a mount / pet heavy game, there are several spells that really help. Mass Mount, Mass Resist Energy, mass long strider and Mass Mage Armor. [/QUOTE]
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