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Doing 5ed without classes.
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<blockquote data-quote="Evenglare" data-source="post: 6658625" data-attributes="member: 63245"><p>A few thoughts in general in OP's defense.</p><p>First, the community should be supportive of people trying to explore and tinker with base mechanics of a game. If OP wants to make a classless game you should encourage him. Just because something is hard to do and possibly hasn't worked well in the past doesn't mean that OP should abandon his idea. If anything that should inspire him to climb the mountain where others have failed. Just because something is hard doesn't mean a person shouldn't try. That's a REALLY crappy mentality on the way to live life in general. </p><p></p><p>Two, people say "Why not go to X system instead of reinventing to wheel". Well if OP is anything like I am, it's because I don't WANT to use X system and I like the way D&D or whatever system I'm using does things. Mutants and masterminds is a great system, but OP doesn't want to play a mutant and masterminds game. He wants to play D&D as a classless system. Mutants and masterminds doesn't run like D&D. If OP likes things such as proficiency bonuses, bounded accuracy, D&D magic system, HP system, etc you think M&M has that?! I'd wager that morphing M&M's base system to play like D&D would be a MUCH harder time than making a classless D&D. Also it's not as easy to switch to another game. If we were talking video games sure, but we are talking about OP and his entire gaming group. People don't want to learn entirely new systems, its much easier to introduce system tweaks to a game that people already know.</p><p></p><p>In otherwords, just encourage OP and anyone who wants to do something. You don't have to play it, and if OP wants to make this stuff then you should give him ideas on how to do things right instead of saying "Just go play X system it's already done for you". That kind of thinking brings nothing to the table and adds nothing to the conversation of adding new game mechanics to D&D. I've seen so many people crap on other's ideas and it's... it's just sad. The community is so rabid about playing imagination games.</p></blockquote><p></p>
[QUOTE="Evenglare, post: 6658625, member: 63245"] A few thoughts in general in OP's defense. First, the community should be supportive of people trying to explore and tinker with base mechanics of a game. If OP wants to make a classless game you should encourage him. Just because something is hard to do and possibly hasn't worked well in the past doesn't mean that OP should abandon his idea. If anything that should inspire him to climb the mountain where others have failed. Just because something is hard doesn't mean a person shouldn't try. That's a REALLY crappy mentality on the way to live life in general. Two, people say "Why not go to X system instead of reinventing to wheel". Well if OP is anything like I am, it's because I don't WANT to use X system and I like the way D&D or whatever system I'm using does things. Mutants and masterminds is a great system, but OP doesn't want to play a mutant and masterminds game. He wants to play D&D as a classless system. Mutants and masterminds doesn't run like D&D. If OP likes things such as proficiency bonuses, bounded accuracy, D&D magic system, HP system, etc you think M&M has that?! I'd wager that morphing M&M's base system to play like D&D would be a MUCH harder time than making a classless D&D. Also it's not as easy to switch to another game. If we were talking video games sure, but we are talking about OP and his entire gaming group. People don't want to learn entirely new systems, its much easier to introduce system tweaks to a game that people already know. In otherwords, just encourage OP and anyone who wants to do something. You don't have to play it, and if OP wants to make this stuff then you should give him ideas on how to do things right instead of saying "Just go play X system it's already done for you". That kind of thinking brings nothing to the table and adds nothing to the conversation of adding new game mechanics to D&D. I've seen so many people crap on other's ideas and it's... it's just sad. The community is so rabid about playing imagination games. [/QUOTE]
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