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Doing away with Class Skills
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<blockquote data-quote="Dagredhel" data-source="post: 101796" data-attributes="member: 3421"><p>Now we're getting somewhere!</p><p></p><p>1) Admittedly, if fighters receive 4 + Int modifier skill points, it would be only fair to give PHB bards a bump up as well. (To be completely honest, I dispense with the core class entirely in favor of several PrCs.) The PHB ranger class is a mess. If it weren't, cooking up alt.rangers wouldn't be such a popular pasttime. I make do with my beefed up fighter, feats that simulate the favored enemy ability, and two prestige classes, one with spell ability and one without. (So again, I'm not overly concerned for the poor rangers.) Rogues benefit right along with the rest when class skills are scraped; they can max out two to four times as many skills as the other classes, can choose skills not on the PHB class skill list to do so (like wilderness lore for a roguish wilderness scout,) and their "exclusive" skills remain sancrosant. And lets not forget their Skill Mastery class feature.</p><p></p><p>2) Greatly strengthens? I'm not sure I buy that. (Actually, come to think of it, I'm quite sure I don't!) A fighter's combat prowess and a cleric's, sorcerer's, or wizard's spellcasting abilities so far eclipse any game benefit they'll get from skill use that I find the point moot. Sure, they benefit. But the primary benefit I see is that of being better able to tailor a character to the player's conception. The benefit in game terms is secondary in my mind, and not the least unbalancing in my estimate.</p><p></p><p>3) Right. But I don't seem too worried about it, do I?</p><p></p><p>4) See above.</p><p></p><p>5) Damn. Thats a very good point. I'll have to think about changing those too. Oh joy!</p><p></p><p>I'm still pondering what to do about Knowledge skills, but they're not often all that useful, except as PrC prerequisites, are they? And about illiterate barbarians: Illiteracy is standard for me. I make ALL classes purchase literacy, for each alphabet they can read and write, and I use a variant language skill rule as well.</p><p></p><p>I like to tinker with the rules. After all--- its my hobby!</p><p></p><p>Thanks. I've got a lot more to think about now, and I appreciate it!</p></blockquote><p></p>
[QUOTE="Dagredhel, post: 101796, member: 3421"] Now we're getting somewhere! 1) Admittedly, if fighters receive 4 + Int modifier skill points, it would be only fair to give PHB bards a bump up as well. (To be completely honest, I dispense with the core class entirely in favor of several PrCs.) The PHB ranger class is a mess. If it weren't, cooking up alt.rangers wouldn't be such a popular pasttime. I make do with my beefed up fighter, feats that simulate the favored enemy ability, and two prestige classes, one with spell ability and one without. (So again, I'm not overly concerned for the poor rangers.) Rogues benefit right along with the rest when class skills are scraped; they can max out two to four times as many skills as the other classes, can choose skills not on the PHB class skill list to do so (like wilderness lore for a roguish wilderness scout,) and their "exclusive" skills remain sancrosant. And lets not forget their Skill Mastery class feature. 2) Greatly strengthens? I'm not sure I buy that. (Actually, come to think of it, I'm quite sure I don't!) A fighter's combat prowess and a cleric's, sorcerer's, or wizard's spellcasting abilities so far eclipse any game benefit they'll get from skill use that I find the point moot. Sure, they benefit. But the primary benefit I see is that of being better able to tailor a character to the player's conception. The benefit in game terms is secondary in my mind, and not the least unbalancing in my estimate. 3) Right. But I don't seem too worried about it, do I? 4) See above. 5) Damn. Thats a very good point. I'll have to think about changing those too. Oh joy! I'm still pondering what to do about Knowledge skills, but they're not often all that useful, except as PrC prerequisites, are they? And about illiterate barbarians: Illiteracy is standard for me. I make ALL classes purchase literacy, for each alphabet they can read and write, and I use a variant language skill rule as well. I like to tinker with the rules. After all--- its my hobby! Thanks. I've got a lot more to think about now, and I appreciate it! [/QUOTE]
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