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General Tabletop Discussion
*Dungeons & Dragons
Doing away with Extra Attack
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<blockquote data-quote="Xeviat" data-source="post: 7633160" data-attributes="member: 57494"><p>So, to make it clear, weapon attacks would scale like cantrips, AND the weapon classes would get class abilities at their extra attack points to keep their damage on par. Giving the fighter some extra to hit and damage makes it easy to keep them up with their damage. The paladin works out if you start giving them 1d8 radiant damage at 5th and again at 11th.</p><p></p><p>But, the talk about people feeling less willing to give up damage to do riders is something I'm hearing. I figured it would be that way a bit, but that's just to add spice. Dealing less damage to one target in order to target multiple targets is how extra attack works now, and my scaling would be more favorable, so I think that would be a net gain.</p><p></p><p>I don't have my docs with me, but what I was looking at was something like a 5th level character is doing 2[w]+stat+class riders. There is a basic extra attack maneuver that reduces that by 1W, but now you can target to targets. It would be a net gain.</p><p></p><p>Just, you wouldn't rain down multiple attacks against a single target. Magic items would need to be adjusted.</p></blockquote><p></p>
[QUOTE="Xeviat, post: 7633160, member: 57494"] So, to make it clear, weapon attacks would scale like cantrips, AND the weapon classes would get class abilities at their extra attack points to keep their damage on par. Giving the fighter some extra to hit and damage makes it easy to keep them up with their damage. The paladin works out if you start giving them 1d8 radiant damage at 5th and again at 11th. But, the talk about people feeling less willing to give up damage to do riders is something I'm hearing. I figured it would be that way a bit, but that's just to add spice. Dealing less damage to one target in order to target multiple targets is how extra attack works now, and my scaling would be more favorable, so I think that would be a net gain. I don't have my docs with me, but what I was looking at was something like a 5th level character is doing 2[w]+stat+class riders. There is a basic extra attack maneuver that reduces that by 1W, but now you can target to targets. It would be a net gain. Just, you wouldn't rain down multiple attacks against a single target. Magic items would need to be adjusted. [/QUOTE]
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Doing away with Extra Attack
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