Menu
Home
Post new thread
What's new
Latest activity
Authors
Community
Post new thread
Create wiki page
Community supporters
All threads
Latest threads
Hot threads
New posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Wiki
Pages
Latest activity
Resources
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Chat/Discord
Podcast
Log in
Register
What's new
Search
Search
Search titles only
By:
Post new thread
Create wiki page
Community supporters
All threads
Latest threads
Hot threads
New posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Menu
Log in
Register
Install the app
Install
NOW LIVE FOR 14 DAYS ONLY! --
Enchanted Trinkets II for D&D 5th Edition
on Kickstarter! More enchanted trinkets for your 5th Edition game in a new softcover compilation!
log in
or
register
to remove this ad
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
Doing away with INT/WIS/CHA
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7631386" data-attributes="member: 996"><p>Heh. My own experience is that a lot of players run their high-CHA PCs as insufferable jerks. IDK exactly where that comes from, but I've seen too much of it to discount.</p><p></p><p>And, then there's the whole issue of PC immunity/player resistance to social mechanics, which is one of the things driving the idea. The characters your PC interacts with the most are the other PCs, if they treat your character like, well, you, it doesn't really matter what his CHA is, it's just how good your sorcerer is at casting spells or whatever.</p><p></p><p>It's some of those other threads that inspired this idea. </p><p></p><p>That's the whole point, they're meant to remove any modeling of the PC's mental faculties that may be different from the players. It's a radical narrowing of scope.</p><p></p><p></p><p>Heh. Or it's the whole point of roleplaying, depending on who you talk to. If you're playing a PC who is mentally very different from you, you have to run it from the outside, you can't just apply your brainpower to solving a puzzle, you have to think how your dense barbarian or brilliant wizard might solve it, then probably go to a resolution mechanic that takes you out of the moment, breaking your immersion. While if all puzzle-solving is done by the player, the player stays in the fiction when solving puzzles. Same applies to all uses of mental stats.</p><p></p><p>I commend your good judgement, sir. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7631386, member: 996"] Heh. My own experience is that a lot of players run their high-CHA PCs as insufferable jerks. IDK exactly where that comes from, but I've seen too much of it to discount. And, then there's the whole issue of PC immunity/player resistance to social mechanics, which is one of the things driving the idea. The characters your PC interacts with the most are the other PCs, if they treat your character like, well, you, it doesn't really matter what his CHA is, it's just how good your sorcerer is at casting spells or whatever. It's some of those other threads that inspired this idea. That's the whole point, they're meant to remove any modeling of the PC's mental faculties that may be different from the players. It's a radical narrowing of scope. Heh. Or it's the whole point of roleplaying, depending on who you talk to. If you're playing a PC who is mentally very different from you, you have to run it from the outside, you can't just apply your brainpower to solving a puzzle, you have to think how your dense barbarian or brilliant wizard might solve it, then probably go to a resolution mechanic that takes you out of the moment, breaking your immersion. While if all puzzle-solving is done by the player, the player stays in the fiction when solving puzzles. Same applies to all uses of mental stats. I commend your good judgement, sir. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
Doing away with INT/WIS/CHA
Top