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Doing away with the battlemat
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<blockquote data-quote="Narfellus" data-source="post: 1794701" data-attributes="member: 11040"><p><strong>battlemats</strong></p><p></p><p>We learned long ago that 3e and 3.5 was just too tactic heavy for us. Combat CRAWLED to a slug-like pace, took hours to resolve, and wasn't fun. So we scaled down most of the AoO to work only under specific circumstances. But we still use the battlemat for drawing area of effects, rooms, to overlay with 0one Games prerendered maps, my own homemade rooms, etc etc. I even use the battlemat in CoC games for the occasional times when it helps to draw a symbol, or a room, or an artifact, or a cursed word from a cursed book. There's never a reason a roleplaying group WOULDN'T need a big vinyl thing to write stuff on, even if not delegating block by block combat.</p></blockquote><p></p>
[QUOTE="Narfellus, post: 1794701, member: 11040"] [b]battlemats[/b] We learned long ago that 3e and 3.5 was just too tactic heavy for us. Combat CRAWLED to a slug-like pace, took hours to resolve, and wasn't fun. So we scaled down most of the AoO to work only under specific circumstances. But we still use the battlemat for drawing area of effects, rooms, to overlay with 0one Games prerendered maps, my own homemade rooms, etc etc. I even use the battlemat in CoC games for the occasional times when it helps to draw a symbol, or a room, or an artifact, or a cursed word from a cursed book. There's never a reason a roleplaying group WOULDN'T need a big vinyl thing to write stuff on, even if not delegating block by block combat. [/QUOTE]
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Doing away with the battlemat
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