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Doing Tragedy in D&D
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<blockquote data-quote="TiQuinn" data-source="post: 9623766" data-attributes="member: 4871"><p>So going back to literary definition of tragedy, if the PCs can change the outcome, wouldn’t it cease to be a tragedy?</p><p></p><p>If I could intervene in Romeo and Juliet and convince Romeo to not take the poison, or for the Capulets and Monatgues to come to the table to air their grievances, etc, I can bring about a happy ending, and now it’s something else entirely.</p><p></p><p>A tragedy in a certain sense is a railroad. (Uh oh, now I did it, I used that word.)</p></blockquote><p></p>
[QUOTE="TiQuinn, post: 9623766, member: 4871"] So going back to literary definition of tragedy, if the PCs can change the outcome, wouldn’t it cease to be a tragedy? If I could intervene in Romeo and Juliet and convince Romeo to not take the poison, or for the Capulets and Monatgues to come to the table to air their grievances, etc, I can bring about a happy ending, and now it’s something else entirely. A tragedy in a certain sense is a railroad. (Uh oh, now I did it, I used that word.) [/QUOTE]
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