Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Doing Tragedy in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Clint_L" data-source="post: 9625686" data-attributes="member: 7035894"><p>He was a new player to my table. Not a new player to D&D. I'm trying to figure out if the situation is salvageable. I've had a few players over the years who seem to like being difficult and contrary by refusing or actively working against the obvious bread crumbs. I put a lot of work into prepping sessions, and I run more of a sandbox game than most, I think, so when a player is making it actively difficult to get things accomplished in the name of "role play," then I feel it's them and not me. And it feels like kind of a jerk move, so in this case I'm trying to decipher what the motives were. The rest of the players were ticked off afterwards.</p><p></p><p>I had another instance of this a few weeks ago in a game at school. The party was exploring a shoreline. Found an intriguing looking cave. Started exploring it, and discovered some tantalizing clues. At which point one player said that she felt her character would not feel right about going deeper into the cave because it might be dangerous, and would head back. I told her okay, but pointedly reminded her that this is an adventure game, and if her character was going to head back and hang out at the ship, then she wouldn't have much to do in the next session - I'm not going to cut from the adventure so she can role-play hanging out and fishing.</p><p></p><p>If you've created a character who doesn't want to adventure...that's a dumb choice. I'm not going to support that choice.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9625686, member: 7035894"] He was a new player to my table. Not a new player to D&D. I'm trying to figure out if the situation is salvageable. I've had a few players over the years who seem to like being difficult and contrary by refusing or actively working against the obvious bread crumbs. I put a lot of work into prepping sessions, and I run more of a sandbox game than most, I think, so when a player is making it actively difficult to get things accomplished in the name of "role play," then I feel it's them and not me. And it feels like kind of a jerk move, so in this case I'm trying to decipher what the motives were. The rest of the players were ticked off afterwards. I had another instance of this a few weeks ago in a game at school. The party was exploring a shoreline. Found an intriguing looking cave. Started exploring it, and discovered some tantalizing clues. At which point one player said that she felt her character would not feel right about going deeper into the cave because it might be dangerous, and would head back. I told her okay, but pointedly reminded her that this is an adventure game, and if her character was going to head back and hang out at the ship, then she wouldn't have much to do in the next session - I'm not going to cut from the adventure so she can role-play hanging out and fishing. If you've created a character who doesn't want to adventure...that's a dumb choice. I'm not going to support that choice. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Doing Tragedy in D&D
Top