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Dol Arrah PrC
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<blockquote data-quote="Dandu" data-source="post: 5715412" data-attributes="member: 85158"><p>Sun's Blessing <span style="color: Red">-</span> Levels of Champion of Dol Arrah stack with Paladin levels to determine the effectiveness of <span style="color: Red">all Paladin abilities and class features, including spellcasting. A Paladin may freely multiclass between levels of Champion of Dol Arrah and Paladin.</span></p><p></p><p>Knight of the Sun <span style="color: Red">-</span> The Champion of Dol Arrah becomes a <span style="color: Red">beacon</span> of light, gaining the benefits of the <span style="color: Red"><a href="http://www.d20srd.org/srd/divine/divineAbilitiesFeats.htm#divineMight" target="_blank">Divine Might</a> </span>feat.</p><p></p><p>Sun Healing <span style="color: Red">-</span> The Champions Lay on <span style="color: Red">Hands ability can now remove one of the following status effects per use: dazed, dazzled, fatigued, exhausted, nauseated, sickened, staggered, or stunned.</span></p><p><span style="color: Red"></span> </p><p>Wrath of the Sun <span style="color: Red">-</span> Once per <span style="color: Red">encounter</span>, a Champion of Dol Arrah can call down a pillar of fire from the sun itself. This ability <span style="color: Red">functions</span> as a Flame Strike spell with a <span style="color: Red">caster</span> level equal to 1/2 of your character level and <span style="color: Red">a reflex save DC 10 + 1/2 Character Level + Cha Mod for half damage</span>. <span style="color: Red">The spell has the added benefit of dealing an additional 25% damage to creatures vulnerable to sunlight.</span></p></blockquote><p></p>
[QUOTE="Dandu, post: 5715412, member: 85158"] Sun's Blessing [COLOR=Red]-[/COLOR] Levels of Champion of Dol Arrah stack with Paladin levels to determine the effectiveness of [COLOR=Red]all Paladin abilities and class features, including spellcasting. A Paladin may freely multiclass between levels of Champion of Dol Arrah and Paladin.[/COLOR] Knight of the Sun [COLOR=Red]-[/COLOR] The Champion of Dol Arrah becomes a [COLOR=Red]beacon[/COLOR] of light, gaining the benefits of the [COLOR=Red][URL="http://www.d20srd.org/srd/divine/divineAbilitiesFeats.htm#divineMight"]Divine Might[/URL] [/COLOR]feat. Sun Healing [COLOR=Red]-[/COLOR] The Champions Lay on [COLOR=Red]Hands ability can now remove one of the following status effects per use: dazed, dazzled, fatigued, exhausted, nauseated, sickened, staggered, or stunned. [/COLOR] Wrath of the Sun [COLOR=Red]-[/COLOR] Once per [COLOR=Red]encounter[/COLOR], a Champion of Dol Arrah can call down a pillar of fire from the sun itself. This ability [COLOR=Red]functions[/COLOR] as a Flame Strike spell with a [COLOR=Red]caster[/COLOR] level equal to 1/2 of your character level and [COLOR=Red]a reflex save DC 10 + 1/2 Character Level + Cha Mod for half damage[/COLOR]. [COLOR=Red]The spell has the added benefit of dealing an additional 25% damage to creatures vulnerable to sunlight.[/COLOR] [/QUOTE]
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