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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Domain play, what, if anything, do you use?
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<blockquote data-quote="Tonguez" data-source="post: 9731120" data-attributes="member: 1125"><p>Aria is less game and more world building exercise, you start by creating a map, determining topography, seasonal cycles and weather patterns and major geological features. Then you create Heritage Groups (Species, Nations, Cultures) and then start 'play' where you are essentially playing as a Society advancing through its history and occasionally zooming in to one of its culture heroes or rulers (the closest thing to individual PC).</p><p></p><p>The mechanics were % rolls but in typical 1990s fashion they were a shambles to read through the 800-odd pages and went into excrutiating details. Luckily I was a player via PBEM so fortunately didnt have to keep checking back on every possible parameter to be rolled.</p><p></p><p>There is a fudge version which at least has easier rolls</p></blockquote><p></p>
[QUOTE="Tonguez, post: 9731120, member: 1125"] Aria is less game and more world building exercise, you start by creating a map, determining topography, seasonal cycles and weather patterns and major geological features. Then you create Heritage Groups (Species, Nations, Cultures) and then start 'play' where you are essentially playing as a Society advancing through its history and occasionally zooming in to one of its culture heroes or rulers (the closest thing to individual PC). The mechanics were % rolls but in typical 1990s fashion they were a shambles to read through the 800-odd pages and went into excrutiating details. Luckily I was a player via PBEM so fortunately didnt have to keep checking back on every possible parameter to be rolled. There is a fudge version which at least has easier rolls [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Domain play, what, if anything, do you use?
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