Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Domhani Bairdéir [OOC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maidhc O Casain" data-source="post: 2518424" data-attributes="member: 29558"><p>There is not a Sense Motive skill as such in the rules for HERO. However, in looking over the skill list, there is a skill called Analyze that is usually used to get a general idea of other characters' ability level, etc. This could be purchased with a limitation or special effect that it is useful for determining a persons truthfulness. I would probably allow the target to make an opposed roll using his PRE score.</p><p></p><p>Generally speaking, if there's a way to do something with a skill, using an ability check (such as intelligence, in this case) will be a poor substitute and will come with lots of penalties, just to encourage players to spend points on a wide variety of skills. You can usually do things with an ability check (such as a DEX check for staying mounted on a horse in difficult conditions) but you'll get penalties that a trained character (such as one with the riding skill) will not be subject to. Does that make sense?</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 2518424, member: 29558"] There is not a Sense Motive skill as such in the rules for HERO. However, in looking over the skill list, there is a skill called Analyze that is usually used to get a general idea of other characters' ability level, etc. This could be purchased with a limitation or special effect that it is useful for determining a persons truthfulness. I would probably allow the target to make an opposed roll using his PRE score. Generally speaking, if there's a way to do something with a skill, using an ability check (such as intelligence, in this case) will be a poor substitute and will come with lots of penalties, just to encourage players to spend points on a wide variety of skills. You can usually do things with an ability check (such as a DEX check for staying mounted on a horse in difficult conditions) but you'll get penalties that a trained character (such as one with the riding skill) will not be subject to. Does that make sense? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Domhani Bairdéir [OOC]
Top